7 Commits

Author SHA1 Message Date
nathan mitchell
2a80a7febe InteractiveToolsFramework: Adds new helper methods to determine count ActorComponents that match TargetRequirements and an additional test predicate for specialized scenarios. Additionally adds a couple of helper methods to test for Volume components and component classes that support UVs. This is to fix the issues surrounding the UV modeling tools that shouldn't be viable for Volume type targets.
#rb Ryan.Schmidt
#preflight 639b914e2540a78d2702f8d8
#jira UE-169112

[CL 23533564 by nathan mitchell in ue5-main branch]
2022-12-15 18:17:12 -05:00
nathan mitchell
a95124d72e ModelingMode: Merge and unify the Layout codebases between the UV Editor and Modeling Mode.
#rb rinat.abdrashitov
#preflight 634ed9bfac7f102b31e5cb58

[CL 22704078 by nathan mitchell in ue5-main branch]
2022-10-21 19:03:38 -04:00
bryan sefcik
50d4fac9e0 Updated ../Engine/Plugins/... to inline gen.cpp files
Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds

After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds

#jira
#preflight 63336159b20e73a098b7f24f

[CL 22218213 by bryan sefcik in ue5-main branch]
2022-09-28 01:06:15 -04:00
lonnie li
4afd669dcb ModelingTools: Clear TargetWorld member during Shutdown of SingleSelectionMeshEditingTool and MultiSelectionMeshEditingTool
#rb ryan.schmidt michael.balzer
#rnx
#jira none
#preflight 61f435dd74510448a6865d14

#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 18777332 in //UE5/Release-5.0/... via CL 18780413 via CL 18780555
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18780558 by lonnie li in ue5-main branch]
2022-01-28 18:40:54 -05:00
lonnie li
d041f2273b ModelingTools: Fix crash when reloading levels during an AutoLOD compute
#rb ryan.schmidt
#rnx
#jira UE-139485
#preflight 61f38478da54035207ecae9b

#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 18771194 in //UE5/Release-5.0/... via CL 18771204 via CL 18771302
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18771314 by lonnie li in ue5-main branch]
2022-01-28 10:18:10 -05:00
michael balzer
3fe830027c UVLayoutTool: Fix UV layout being recomputed when preview settings change
#jira UE-135207
#preflight 61b2b3364111d8820205b7d3
#rb

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18429035 in //UE5/Release-5.0/... via CL 18429036
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18429041 by michael balzer in ue5-release-engine-test branch]
2021-12-10 01:51:34 -05:00
michael balzer
224fb30231 MeshModelingToolset: Move Layout tool out of Experimental
#jira UETOOL-3823
#preflight 61ae5400c6650f98a96cd82e

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18385112 in //UE5/Release-5.0/... via CL 18385126
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18385155 by michael balzer in ue5-release-engine-test branch]
2021-12-06 13:35:23 -05:00