Jimmy Andrews
20f8e9cd7e
Make a new triangulation fill mode that supports explicit boundary and hole edges
...
Update Arrangement2d's triangulation functions to use that fill mode, and also to be explicit about whether the boundary group is expected or not
#rb david.hill
#rb rinat.abdrashitov
#preflight 6269606c8c2782e4f2327a34
[CL 19941732 by Jimmy Andrews in ue5-main branch]
2022-04-27 12:30:18 -04:00
Jimmy Andrews
ec5013e106
change FArrangement2d and TConstrainedDelaunay2 to use new FDelaunay2 code for triangulations
...
#rb david.hill
#preflight 6247dfee3a5a4c1622eb077b
[CL 19628412 by Jimmy Andrews in ue5-main branch]
2022-04-05 14:07:13 -04:00
michael balzer
b8a1c9b6cf
GeometryCore: Remove ExplicitUseGeometryMathTypes.h
...
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
michael balzer
ba195473cd
GeometryProcessing: Move plugin from Experimental to Runtime
...
#jira UETOOL-3823
#rb ryan.schmidt
#ROBOMERGE-SOURCE: CL 16958628 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16958640 by michael balzer in ue5-release-engine-test branch]
2021-07-26 14:07:13 -04:00