#fyi alfaroh.corneyiii
Original CL Desc
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Remove Deprecation-related issues that came from BP Modulation Destination
#jira UE-198084 UE-205909
#rb Rob.Gay
#lockdown julien.marchand
[CL 31863828 by zack letters in 5.4 branch]
- Track global bus mixes in modulation system using ref collector instead of adding to root
- Track mixes directly within the audio worldization subsystem instead of using global mixes
#rb ryan.mangin, alfaroh.corneyiii
#jira UE-206439, UE-206438
[FYI] Sondra.Moyls
[CL 31360841 by rob gay in 5.4 branch]
[Backout] - CL29981306
[FYI] bob.tellez
Original CL Desc
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[Backout] - CL29972401
[FYI] Rob.Gay
Original CL Desc
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Rename SoundModulationWatcher to AudioModulationDestination
#jira UE-198723
#rb alfaroh.corneyiii
[FYI] sondra.moyls
#tests created old type, added to BP, then added redirect and verified old behavior still worked.
[CL 30278979 by rob gay in ue5-main branch]
[FYI] Rob.Gay
Original CL Desc
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Rename SoundModulationWatcher to AudioModulationDestination
#jira UE-198723
#rb alfaroh.corneyiii
[FYI] sondra.moyls
#tests created old type, added to BP, then added redirect and verified old behavior still worked.
[CL 29981323 by bob tellez in ue5-main branch]
#jira UE-198723
#rb alfaroh.corneyiii
[FYI] sondra.moyls
#tests created old type, added to BP, then added redirect and verified old behavior still worked.
[CL 29972418 by rob gay in ue5-main branch]
[Backout] - CL27745134
[FYI] stan.hormell
Original CL Desc
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[Backout] - CL27731288 - CIS / Build Errors
[FYI] Josh.Adams
Original CL Desc
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- Deprecated GetSectionPrivate and FindOrAddSection, and accessors in FConfigFile that could return a non-const FConfigSection (this is so we can track modifications to config values)
- Added AddToSection, RemoveKeyFromSection, etc to replace directly accessing a FConfigSection
- Fixed up Epic code for the deprecations (at least the majority, some projects that aren't built by Horde presubmit may have some that we will address going forward)
#jira UE-194955
#rb david.harvey and various others
[CL 27923017 by josh adams in ue5-main branch]