47 Commits

Author SHA1 Message Date
brooke hubert
55afa4dd64 [VFX Reference Update] Update remote sync file list for python 3.11 for mac builds
#rb Ryan.Hummer
#jira UE-210795

[CL 32595339 by brooke hubert in 5.4 branch]
2024-03-28 17:27:04 -04:00
josh adams
c186aa64f0 - Fixed remote builds of IOS from Windows
#rb josh.adams

[CL 30946179 by josh adams in 5.4 branch]
2024-01-26 18:02:38 -05:00
calvin zheng
d08f9b9d35 changing EpicWebHelper.app into console application
#jira UE-201611
#rb Josh.Adams

[CL 30023381 by calvin zheng in ue5-main branch]
2023-11-30 16:05:49 -05:00
josh adams
ec0b96fa75 - Added a third party .cpp file to get copied to remote macs
#rb trivial

[CL 28474371 by josh adams in ue5-main branch]
2023-10-04 16:47:13 -04:00
adam kinge
3064cc9c6c Fix Window remote mac builds with incorrect rsync script. DotNet binaries are copied over in RsyncEngine.txt
#jira none
#rnx
#fyi ryan.hummer

[CL 27768907 by adam kinge in ue5-main branch]
2023-09-11 16:18:19 -04:00
Ryan Hummer
3ebc0e1bcf Removing mono/xbuild part 1
* Updating references to use dotnet
* Add new RunDotnet scripts
* Removing Mono sh scripts and references to them

#rnx
#jira UE-153293
#rb josh.adams, zack.neyland, brandon.schaefer

[CL 26737744 by Ryan Hummer in ue5-main branch]
2023-08-01 10:02:58 -04:00
axel riffard
7653c3e73e Fix prepare for debug exceptions caused by rsync
#jira UE-189634
#rb jack.porter

[CL 26454681 by axel riffard in ue5-main branch]
2023-07-18 23:19:21 -04:00
adam kinge
0585b3d9bd Rsync over the FacebookSDK xcframework files for Remote Mac builds. Also, include the new xcframework files in the Install Build.
#jira UE-179556
#rnx
#rb jack.porter
#preflight none for Remote Mac or Install Builds
#lockdown jack.porter

[CL 24572242 by adam kinge in ue5-main branch]
2023-03-09 01:21:45 -05:00
axel riffard
f0898e1c0d Remote Prepare to Debug
#jira UE-120589
#rb josh.adams
#preflight 63db32457a39a18021af8c38

[CL 23964201 by axel riffard in ue5-main branch]
2023-02-01 23:02:14 -05:00
Alexis Matte
8b8765cb61 Make sure InterchangeWorker is build by UGS and when we release it.
#jira UE-108125
#rb
#rnx
#preflight 638a0c194b2f03a7d7a812fd

[CL 23372363 by Alexis Matte in ue5-main branch]
2022-12-02 09:45:14 -05:00
Joe Kirchoff
3f1de0e66c Update bundled dotnet to 6.0.302
#rb Ryan.Hummer
#rnx
#jira UE-159980
#preflight 62f152ba0264595302c59855

[CL 21273202 by Joe Kirchoff in ue5-main branch]
2022-08-08 15:06:11 -04:00
adam kinge
42b7f95f47 macOS needs the dotnet 6 binaries copied over for remote iOS builds. Since the remote mac could be either arm64 or intel, copy both over.
#jira 148638
#rb jack.porter
#review-19746411 @Jack.Porter
#rnx
#preflight 6258032e153630bb900c0b06

[CL 19753442 by adam kinge in ue5-main branch]
2022-04-14 07:47:16 -04:00
jonathan adamczewski
c1bb6901bf Upgrade to .NET 6.0
#jira UE-119846
#preflight 624cbb2ecc0872e96b0d5181

[CL 19652696 by jonathan adamczewski in ue5-main branch]
2022-04-06 14:46:50 -04:00
Jack Porter
4413e4a131 Fix remote toolchain for iOS/tvOS for Shared/EpicGames.UHT change
#rb trivial
#jira UE-146621
#rnx

[CL 19605119 by Jack Porter in ue5-main branch]
2022-04-04 02:21:54 -04:00
jonathan adamczewski
5c68d1d9ef Revert //UE5/Main/... changelist 19531725 - return to NET Core 3.1
#preflight 62422fd0470aff98e946bfce
#jira UE-119846

[CL 19534572 by jonathan adamczewski in ue5-main branch]
2022-03-28 18:25:19 -04:00
jonathan adamczewski
18ac15cbb1 Upgrade to .NET 6.0
#jira UE-119846
#preflight 6241fc06470aff98e943c035

[CL 19531725 by jonathan adamczewski in ue5-main branch]
2022-03-28 15:30:56 -04:00
jack porter
36682c38ef Remove Metal MRT assert when using MSAA, for SceneDepthAux
Copy unzipped IOS frameworks to the remote Mac when using the remote toolchain
#jira UE-144376
[REVIEW]
#rb Dmitriy.Dyomin
#preflight None
#lockdown Mitchell.Wilson
[FYI] Will.Damon

#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 19353693 in //UE5/Release-5.0/... via CL 19356096
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v926-19321884)

[CL 19357804 by jack porter in ue5-main branch]
2022-03-11 13:11:28 -05:00
dmitriy dyomin
9504e87efa Fixed: Missing GPUDumpViewer files from a packaged builds on Android and iOS
#rb chris.babcock
#jira UE-142459
#preflight 620a4b7e015ab8f37a438558

#ROBOMERGE-AUTHOR: dmitriy.dyomin
#ROBOMERGE-SOURCE: CL 18978060 in //UE5/Release-5.0/... via CL 18978139 via CL 18978195
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18978200 by dmitriy dyomin in ue5-main branch]
2022-02-14 08:18:25 -05:00
jack porter
8a9ec520ce Fix iOS C++ projects from Windows installed builds
Use Windows UBT on remote Mac when using remote toolchain
#jira UE-139847
#rb Josh.Adams
#preflight https://horde.devtools.epicgames.com/job/61f0e74dff453b751b51f5f5
[FYI] josh.adams

#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 18735451 in //UE5/Release-5.0/... via CL 18735453 via CL 18735540
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18735558 by jack porter in ue5-main branch]
2022-01-26 10:23:38 -05:00
jack porter
4d4f3082cf Fix iOS Remote toolchain after refactor in CL 18271725 removed Linux partial classes
[FYI] Jonathan.Adamczewski
#rb none
#jira none

#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 18305999 in //UE5/Release-5.0/... via CL 18306001
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18306005 by jack porter in ue5-release-engine-test branch]
2021-11-28 21:05:13 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
jack porter
44e29ec99f Fix up missing requirements for remote iOS build
Fix up libimobiledevice not specifying exe extenstion to CreateProcess
#jira UE-124948
#rb Axel.Riffard

#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 17442237 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17442249 by jack porter in ue5-release-engine-test branch]
2021-09-07 04:05:02 -04:00
rolando caloca
f6cd88c157 UE5 - Remove platform
#rb Steve.Smith
[FYI] Jules.Blok, Ryan.Durand, Ben.Marsh

#ROBOMERGE-SOURCE: CL 17295935 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17295945 by rolando caloca in ue5-release-engine-test branch]
2021-08-24 19:28:38 -04:00
jack porter
53db8941cc Fixed typo in filter path for DotNet in Installed builds
Fixed remote toolchain thinking it didn't need to compile UBT/UAT on remote Mac when packaging IOS C++ from installed build.
#rb none
[FYI] Will.Damon
#jira UE-108593

#ROBOMERGE-SOURCE: CL 15526771 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15526773 by jack porter in ue5-main branch]
2021-02-25 04:14:21 -04:00