12 Commits

Author SHA1 Message Date
henrik karlsson
ea8ea49aa2 [UBT]
* Changed lots of modules to use IWYUSupport instead of bEnforceIWYU (which is being deprecated)

#preflight 63bc8486c45a2c81e0b14fe8
#rb none

[CL 23641460 by henrik karlsson in ue5-main branch]
2023-01-11 01:32:59 -05:00
henrik karlsson
f01581365c Disabled IWYU on some modules that was too much work to make them compile in a IWYU environment. These should be revisited and fixed up to work with IWYU at some point
#preflight 63789b0c170bc34a93a869e5
#rb none

[CL 23218413 by henrik karlsson in ue5-main branch]
2022-11-21 03:22:29 -05:00
Wojciech Krywult
0d39b68d37 Modular builds: Attempt to fix IncludeTool warnings by making sure we set PLATFORM_CONSOLE_DYNAMIC_LINK consistently and from only one place.
Check 62a239f7371530bd9c5542a4 job / IncludeTool task for an example.

Currently, we set this define from the platform toolchain script. Setting it from UElibSampleRate module looks like remains of some older prototypes given that PLATFORM_CONSOLE_DYNAMIC_LINK is going to be needed at least for some time to come.

It's not 100% clear, but it seems that setting it from within a module and then setting the default in Platform.h leads to some modules/compilation units using the define provided in UElibSampleRate, which others relying on the default from Platform.h (even though both are set to 0).

#rb david.harvey
#preflight 62a2506dc42e73a4bd07e33c
#rnx

[CL 20594910 by Wojciech Krywult in ue5-main branch]
2022-06-10 10:05:42 -04:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
phil popp
54e31d8d6a Fix UELibSampleRate optimization settings in module.
#rb Rob.Gay
#preflight 612659a4ec8296000189e254

#ROBOMERGE-SOURCE: CL 17304970 via CL 17304985
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17304992 by phil popp in ue5-release-engine-test branch]
2021-08-25 12:38:03 -04:00
Jon Nabozny
1c2f1edbc7 Fix Build Issue
#fyi Maxwell.Hayes

[CL 15177795 by Jon Nabozny in ue5-main branch]
2021-01-25 10:34:23 -04:00
Maxwell Hayes
ffeb7fded4 Re-optimizing modules
#jira none
#rb none

[CL 15176889 by Maxwell Hayes in ue5-main branch]
2021-01-25 06:16:49 -04:00
Maxwell Hayes
36dc9ec1f2 Metasound wave player node
#rb Aaron.McLeran
#jira UEAU-615

[CL 15175555 by Maxwell Hayes in ue5-main branch]
2021-01-24 16:12:59 -04:00
ryan durand
5954c1f85b Updating remaining copyrights in Engine.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869250 via CL 10869537 via CL 10869906
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870965 by ryan durand in Main branch]
2019-12-26 23:08:00 -05:00
Ben Marsh
7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
projectgheist
27ae5afdcb PR #4726: Update copyright notices to 2018. (Contributed by projectgheist)
#rb none
#lockdown Nick.Penwarden

[CL 4070389 by Ben Marsh in Main branch]
2018-05-14 07:48:19 -04:00
Marc Audy
7a0f229e8d Copying //UE4/Fortnite-Staging to //UE4/Dev-Main (Source: //Fortnite/Main/Engine @ 3876564)
#lockdown Nick.Penwarden
#rnx
#rb none

[CL 3903710 by Marc Audy in Main branch]
2018-02-22 11:25:06 -05:00