Adapting the ConcertSyncServer and the UnrealMultiUserServer configs and code to work with QuicMessaging as an alternative to UdpMessaging.
#jira UCS-7220
#rb jason.walter, manuel.lang
#review-26052126
[CL 26176638 by valentin ritzi in 5.3 branch]
Non-code changes:
- Add taskbar icons for UnrealMultiUserServer (Windows, Mac, Linux)
- Update taskbar icons for UnrealMultiUserSlateServer (Windows, Mac, Linux)
- Adjust icon on the top-left corner of window UnrealMultiUserSlateServer
- Adjust the "Create Session" button icon (shown in editor)
- Adjust the "Close server" button icon (shown in editor)
Code change:
- Disable the "Create Session" button in UnrealMultiUserSlateServer
- Make the "Launch Server" button (shown in editor) launch the slate server by default instead of the console one
#jira UE-166219
#rb Jason.Walter
#lockdown Alejandro.Arango
#preflight 633eb5a8f171e4e68b6f2850
[CL 22388876 by dominik peacock in ue5-main branch]
- Moved boilerplate program startup code into a shared Obj-C class, MacProgramDelegate
#rb zack.neyland
#fyi brandon.schaefer,robert.seiver
#preflight 632b45dba4769ad71456b18b
[CL 22116672 by Josh Adams in ue5-main branch]
Main implementation by Dominik with build and switchboard support added by me.
#jira UE-147235
#rb Dominik.Peacock
#preflight 6284fa081f474f0660ecb74e
[CL 20264867 by jason walter in ue5-main branch]