bob tellez
6bf7dca872
#UE Fix issues with editing multiple textures at once in the property matrix
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[CL 26056167 by bob tellez in 5.3 branch]
2023-06-16 12:14:35 -04:00
dan thompson
f4c4e7731c
Backing out the typecast stuff again - this time because there are incoming changes from UE that will cause big headaches. Gonna wait until they land in this stream to try this again.
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[Backout] - CL25586915
[FYI] Dan.Thompson
Original CL Desc
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Enable the typecast error now that theoretically they are all fixed (this time :( ).
#rb none
#jira UE-166462
#preflight 646bfa2f656436839e398ad0
[CL 25593278 by dan thompson in ue5-main branch]
2023-05-23 18:34:21 -04:00
dan thompson
4fed9eef3b
Enable the typecast error now that theoretically they are all fixed (this time :( ).
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#rb none
#jira UE-166462
#preflight 646bfa2f656436839e398ad0
[CL 25592286 by dan thompson in ue5-main branch]
2023-05-23 18:14:27 -04:00
dan thompson
b361dacafb
Clang specific cast warnings, and fixing an incorrect cast fix from last checkin.
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#rb fabian.giesen
#preflight 646b9adb4130b0ce5038e725
[CL 25568727 by dan thompson in ue5-main branch]
2023-05-22 15:17:38 -04:00
dan thompson
ef29dfe075
More type casting fixes.
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#rb fabian.giesen
#preflight 6467af412c0a5da0dcd39406
[CL 25551511 by dan thompson in ue5-main branch]
2023-05-19 16:22:57 -04:00
dan thompson
278d3b0ce3
Type safety set to off to fix build issue as I missed some stuff.
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#rb none
#preflight none
[CL 25514931 by dan thompson in ue5-main branch]
2023-05-17 15:58:28 -04:00
dan thompson
042c6053e7
Typecast warning fixups
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#jira UE-166462
#rb fabian.giesen
#preflight 6463ec86d62884a78fd92874
[CL 25514891 by dan thompson in ue5-main branch]
2023-05-17 15:57:20 -04:00
kirill zorin
de8db5ff76
Converting ARO-facing raw pointers to TObjectPtr ahead of raw pointer ARO API deprecation.
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#rb zousar.shaker
#rb markus.breyer
#rb robert.manuszewski
#preflight 646391406b1406b54ab15460
[CL 25489627 by kirill zorin in ue5-main branch]
2023-05-16 10:52:49 -04:00
bryan sefcik
da92084a12
Optimized out more private modules includes and dependencies.
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#preflight 64627c382965f6ea8ea83bd6
[CL 25479683 by bryan sefcik in ue5-main branch]
2023-05-15 16:26:12 -04:00
bryan sefcik
91c57d395e
Removed redundant module includes.
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#preflight 645d4bf3aa3c584c0b5b3a67
[CL 25435653 by bryan sefcik in ue5-main branch]
2023-05-11 16:48:21 -04:00
charles bloom
4d5f773e95
Texture: add latest button next to OodleTextureSdkVersion to encourage its use
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#preflight https://horde.devtools.epicgames.com/job/6449b37cf451a622115b5b91
#rb fabian.giesen
#rnx
[CL 25210599 by charles bloom in ue5-main branch]
2023-04-26 22:41:11 -04:00
charles bloom
f0f4e9d921
TextureEditorToolkit : don't force final encoding on huge images
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#rb none
#jira none
#preflight none
[CL 25016150 by charles bloom in ue5-main branch]
2023-04-12 17:17:17 -04:00
charles bloom
6ae3394db4
TextureEditorToolkit : nop comment about possibility to hide VirtualTextureStreaming property if r.VT.MenuRestricted
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#rb none
#preflight none
[CL 24867831 by charles bloom in ue5-main branch]
2023-03-31 02:39:17 -04:00
Dan Thompson
1f42ae76b8
Migrate texture encoding configuration to a thread safe access model.
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#rb fabian.giesen
#rb robert.millar
#preflight 640bba1128026468d97b2fde
[CL 24600196 by Dan Thompson in ue5-main branch]
2023-03-10 18:25:04 -05:00
michael balzer
4eab53e91b
TextureEditor: Remove unused code in STextureEditorViewport
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#jira UE-178483
#preflight 63fe2a11ac6c61e2b54056ca
[CL 24444718 by michael balzer in ue5-main branch]
2023-02-28 12:07:54 -05:00
Dan Thompson
d9af29f1ad
Opening a texture in the texture viewer always shows Final encoding.
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#rb charles.bloom
#jira UE-161929
#preflight 63e595c90b593cab321c8252
[CL 24111243 by Dan Thompson in ue5-main branch]
2023-02-09 20:08:17 -05:00
christopher waters
0d5b23e2e3
Adding includes to prepare for a header dependency cleanup.
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#preflight 63b5e0bfff7b9ad7030f0f81
[CL 23581920 by christopher waters in ue5-main branch]
2023-01-04 17:07:40 -05:00
Bryan sefcik
80f80e7a25
Updated the underlying types for regular and namespaced enums.
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#jira
#preflight 638e6d479549ddaa2822be9a
[CL 23421568 by Bryan sefcik in ue5-main branch]
2022-12-06 19:43:59 -05:00
Dan Thompson
fa34918d88
Update the texture build to route new information out:
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1. Whether the source mips detects alpha
2. Several hashes to track the state of data at various stages of the build process.
Move the r.SharedLinearTextureEncoding out of the ConsoleManager as that's The Old Way.
Rename TextureDerivedDataVersion for uniqueness.
#rb devin.doucette
#rb charles.bloom
#preflight 6377fca7815e4b9b75681765
[CL 23206768 by Dan Thompson in ue5-main branch]
2022-11-18 17:09:58 -05:00
alexander suvorov
19009f9807
Implement support for nearest-point texture sampling in the Texture Editor.
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#rb charles.bloom
#preflight 6372ae329e3bea80790a2b3f
[CL 23126329 by alexander suvorov in ue5-main branch]
2022-11-14 16:26:21 -05:00
charles bloom
6c4975547b
Texture Editor mouse wheel zoom should be a multiplicative factor not an additive factor
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fixes zoom getting very slow as it gets larger
#rb alexander.suvorov
#preflight 636968d6d0174259ccea87f5
[CL 23062635 by charles bloom in ue5-main branch]
2022-11-09 16:07:26 -05:00
alexander suvorov
7c2acd0467
Fix texture border in the Texture Editor.
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#rb none
#fyi charles.bloom
#preflight 636a82487c2b505190a74159
[CL 23036079 by alexander suvorov in ue5-main branch]
2022-11-08 15:07:30 -05:00
henrik karlsson
4a5e13525d
Fixed non-unity non-pch compile errors
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#preflight skipped
#rb none
[CL 22788359 by henrik karlsson in ue5-main branch]
2022-10-26 16:22:34 -04:00
henrik karlsson
b5b86c796c
This change is a strategical submit for a coming change that removes lots of includes in headers that are included by many files. This change contains adding of includes in files that previously got those includes transitively from other inclkudes
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#preflight 6355d4940313c24974b2107b
#rb none
[CL 22783162 by henrik karlsson in ue5-main branch]
2022-10-26 12:57:32 -04:00
Dan Thompson
310a5b769b
Correcting Oodle nomenclature
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#rb fabian.giesen
#preflight 635054908449f85a476549ef
[CL 22638135 by Dan Thompson in ue5-main branch]
2022-10-19 16:46:08 -04:00