- Fix PackedLevelActors not being properly unloaded when deleted
- Fix Packing failing when packing while packing world already loaded (use FPreviewScene to isolate packing into its own world)
#rb richard.malo
#rnx
[CL 26187000 by patrick enfedaque in 5.3 branch]
- Move all static Packing related methods to new Utils class
- Remove dependency on ALevelInstance (use ILevelInstanceInterface)
#rb richard.malo
#rnx
[CL 25974150 by patrick enfedaque in ue5-main branch]
- Runtime: Level Instances that are WP will still get embedded in their parent world grid (independent of the value of bEnableStreaming)
- Editor: Level Instances with bEnableStreaming=true will now act as regular World Partitions when loaded on their own. Allowing for big Level Instances to be partially loaded outside of their owning world.
- Add Project Setting for default value to assign to new Level Instances
#rb jeanfrancois.dube, richard.malo
[CL 25926203 by patrick enfedaque in ue5-main branch]
- Allow switching Current level from context in WP World
- Unify display of Current Level when editing Level Instance (WP and non-WP)
- Level Instance Mode will lock/unlock selection and render postprocess based on current level being the Level Instance level or not.
#rb richard.malo, jeanfrancois.dube
#preflight 647501192e05bcc330bd4059
#rnx
[CL 25674513 by patrick enfedaque in ue5-main branch]
- Experimental Flag hides Filter UI
- DataLayerAsset can enable filtering (will show up in Filter Outliner)
- DataLayerInstance can provide default filter value (default value when actor doesn't override)
- Level Instance Actor can have its own recursive filter
- Filtering Editor/Cook/PIE works
- Undo/Redo/Copy/Paste/ResetToDefault
- PackedLevelActors not yet supported
#rb jeanfrancois.dube, richard.malo
#preflight 64087dc36c1b9295b99222e8
#rnx
[CL 24561727 by patrick enfedaque in ue5-main branch]
- Preview picker location when changing it from the details panel
- Use Actor Picker which isn't restricted to the Level Instance actors
#jira UE-174434
#rb richard.malo
#preflight 63cfe5fb976daa618c996b60
[CL 23831919 by patrick enfedaque in ue5-main branch]
- Added option to always load actors in the editor even if streaming is enabled.
- Disabled world partition editor commands that act on loading regions when loading in the editor is disabled.
- Added option to not set the "can be used by level instance" flag when converting worlds with streaming disabled.
#rb richard.malo
[FYI] jeansebastien.guay
#preflight 6332ed04665f6b8f7f326332
#rnx
[CL 22217635 by jeanfrancois dube in ue5-main branch]