sara schvartzman
1a80149cce
RigVM: Fix crash when clicking on pin of default node in details panel
...
#jira UE-189034
#rb helge.mathee
#rnx
[CL 27068554 by sara schvartzman in 5.3 branch]
2023-08-14 09:59:20 -04:00
geordiemhall
3e3aa25ca0
PR #9389 : Allow using "spawn node" keyboard shortcuts while dragging from a pin
...
#jira UE-159588
[CL 26782132 by geordiemhall in 5.3 branch]
2023-08-02 14:44:54 -04:00
jordan hoffmann
24cfefc06a
[BugFix] False positive "Link Moved" diff callouts on Blueprint Diff tool
...
#jira UE-186242
#rb dan.oconnor, jodon.karlik
[CL 26558844 by jordan hoffmann in 5.3 branch]
2023-07-24 18:56:02 -04:00
tyson brochu
50194956df
GraphEditor: add a new delegate that is called when the user single-clicks on a node
...
Cloth Editor: fix for interactive tool starting when the user drags a node in the dataflow graph editor
#jira UE-190816
#rb daren.cheng alex.mcadams
[CL 26547856 by tyson brochu in 5.3 branch]
2023-07-24 12:52:10 -04:00
marc audy
bc52b17ec2
Remove #pragma once in cpp
...
#rnx
#jira
[CL 26053205 by marc audy in 5.3 branch]
2023-06-16 11:19:49 -04:00
charles derousiers
82d6b3d4aa
Fix CIS issue.
...
#rb none
[CL 26036076 by charles derousiers in 5.3 branch]
2023-06-16 01:32:06 -04:00
charles derousiers
5c037b7ceb
Fix CIS issue.
...
#rb none
[CL 26035756 by charles derousiers in 5.3 branch]
2023-06-16 01:21:33 -04:00
sebastien hillaire
1e4fa6e22b
Substrate - added support for progressive simplification of material, starting from operators at the bottom.
...
#rb none
[FYI] charles.derousiers
[CL 26035508 by sebastien hillaire in 5.3 branch]
2023-06-16 01:15:09 -04:00
charles derousiers
5605a6f743
Change Substrate topology node color.
...
#rb none
[CL 26035373 by charles derousiers in 5.3 branch]
2023-06-16 01:11:19 -04:00
charles derousiers
cc63eec190
Add Subsutrate topology previsualization on the Substrate node within material editor.
...
#rb none
[FYI] sebastien.hillaire
[CL 26035369 by charles derousiers in 5.3 branch]
2023-06-16 01:11:14 -04:00
marc audy
d1f48fc5c8
Fix implicit capture of this using [=] deprecated in C++20
...
#jira
#rnx
[CL 25989494 by marc audy in ue5-main branch]
2023-06-14 15:07:58 -04:00
bryan sefcik
62d3f94e73
Removed public module dependencies because they aren't used by the module making them public and they create circular dependency issues.
...
#preflight 6478a35ec26e3b2449f1afcf
#jira
[CL 25745177 by bryan sefcik in ue5-main branch]
2023-06-01 17:53:45 -04:00
kevin ortegren
0fdb62b687
Expose single click action within SGraphPanel to allow hooking custom logic
...
#rb JeanMichel.Dignard
#preflight 64764fb58137a37b8558e9bc
#p4v-cherrypick 25675485
[CL 25686356 by kevin ortegren in ue5-main branch]
2023-05-30 16:07:48 -04:00
kirill zorin
de8db5ff76
Converting ARO-facing raw pointers to TObjectPtr ahead of raw pointer ARO API deprecation.
...
#rb zousar.shaker
#rb markus.breyer
#rb robert.manuszewski
#preflight 646391406b1406b54ab15460
[CL 25489627 by kirill zorin in ue5-main branch]
2023-05-16 10:52:49 -04:00
Steve Robb
042ec884a9
Fixed mismatched copy constructor/assignment operator in FEdGraphNodeHandle and FEdGraphPinHandle.
...
#rb none
#jira none
#preflight none
[CL 25196861 by Steve Robb in ue5-main branch]
2023-04-26 09:22:13 -04:00
Sebastien Hillaire
12875a6491
Substrate - Editor HUD upgdate.
...
#preflight https://horde.devtools.epicgames.com/job/6448f21cf451a62211e8eef3
#rb none
#fyi charles.derousiers
[CL 25195523 by Sebastien Hillaire in ue5-main branch]
2023-04-26 06:16:31 -04:00
patrick boutot
7b306e0840
MVVM: Add the FieldNotify pattern to the base Blueprint. The pattern will be removed from the Widget and from the ViewmodelBase class. A BP variable that has the FieldNotify flag will use a different setter. If the variable is replicated, the OnRep function will broadcast the FieldNotification event. FieldNotify variables cannot be used as a ref argument.
...
#rb dan.oconnor, leon.huang
#jira UE-182297
#preflight 6436d2cef12d5de7056ef8d9
[CL 25026926 by patrick boutot in ue5-main branch]
2023-04-13 11:55:18 -04:00
sara schvartzman
ec292c5aa9
Fix crash when undoing node creation
...
#jira UE-181748
#rb trivial
#preflight https://horde.devtools.epicgames.com/job/642af8dfc6769c6082c41f15
[CL 24894240 by sara schvartzman in ue5-main branch]
2023-04-03 12:14:12 -04:00
dan oconnor
d2f5aa0de2
Optimize async blueprint context menu building by avoiding resorting and inserting nodes in the desired order
...
#rb Phillip.Kavan
#jira UE-167392
#preflight 6419ef73ec01de1664d727e3
[CL 24742868 by dan oconnor in ue5-main branch]
2023-03-21 19:49:22 -04:00
dan oconnor
0310413299
Make sure we don't dereference GraphPinObj after GraphData has been invalidated
...
#rb Phillip.Kavan
#preflight
[CL 24665416 by dan oconnor in ue5-main branch]
2023-03-15 19:45:45 -04:00
sara schvartzman
bc153f9e5e
Control Rig: Fix crash when removing dot nodes
...
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/640f5610af3fc35292bf6d43
[CL 24632731 by sara schvartzman in ue5-main branch]
2023-03-14 06:43:16 -04:00
dan oconnor
2534a73014
Remove needless BroadcastChanged calls, which refresh the entire graph of a blueprint, from various nodes. Add GRAPHACTION_EditNode to synchronously update a node's SGraphNode after a change is made.
...
Also requires 24595399
#jira UE-158391
#preflight 640f706e0e1f02786bf205d8
#rb Ben.Hoffman
[CL 24623042 by dan oconnor in ue5-main branch]
2023-03-13 17:52:48 -04:00
dan oconnor
d3cf046ac7
Lay groundwork for avoiding SGraphPanel refreshes after making a change to a single node by adding a NotifyNodeChanged routine to UEdGraph, currently implemented to just invoke NotifyGraphChanged with no additional context
...
#rb Justin.Hare, Andrew.Davidson
#preflight 640a9da7d778f88975ed4702
#jira UE-158391
[CL 24601445 by dan oconnor in ue5-main branch]
2023-03-10 20:03:26 -05:00
sara schvartzman
d0e09f3102
Control Rig: Spline from transforms
...
#jira UE-173015
#preflight https://horde.devtools.epicgames.com/job/6408cb216c1b9295b9b72053
[CL 24573223 by sara schvartzman in ue5-main branch]
2023-03-09 05:29:59 -05:00
helge mathee
2979d9163a
GraphEditor: Guard against trashed UEdGraphPins
...
#rb sara.schvartzman
#preflight https://horde.devtools.epicgames.com/job/64076c682559570cc7e26bc4
[CL 24556125 by helge mathee in ue5-main branch]
2023-03-08 04:19:40 -05:00