5 Commits

Author SHA1 Message Date
bryan sefcik
8cc129f2b6 IWYU Pass 1 - Engine/Source/Editor/...
#jira
#preflight 6306736ac85b7fef22be7751

[CL 21558583 by bryan sefcik in ue5-main branch]
2022-08-24 22:45:13 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
Marc Audy
fac57d4fe6 Fix crash if null class is used to add component by class
#jira UE-92574

Fix scene component pins being shown on add component by class node at incorrect times (mostly when the class is null)

#rb Ben.Hoffman
#rnx
#robomerge[RELEASE] Release-Engine-Staging
#robomerge[BOT1] 13.00

[CL 13074112 by Marc Audy in Main branch]
2020-04-29 16:38:20 -04:00
marc audy
f841fbe8c3 Fix missing parantheses
#rb
#rnx
#jira

#ROBOMERGE-SOURCE: CL 13028907 via CL 13028910 via CL 13028923
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v683-13008971)

[CL 13028934 by marc audy in Main branch]
2020-04-23 21:23:56 -04:00
marc audy
157811767f Added a new AddComponentByClass node that allows a class to be selected or passed in. Unlike existing Add Component nodes, this node may be used any place functions can be called on an Actor, however, you cannot customize the component template beyond any properties that are exposed on spawn.
Based in part on PR #6681: Added new Blueprint node AddComponentByClass (Contributed by broly)
#jira UE-88602
#rb Michael.Noland

#ROBOMERGE-SOURCE: CL 13027087 via CL 13027104 via CL 13027247
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v683-13008971)

[CL 13027278 by marc audy in Main branch]
2020-04-23 20:31:16 -04:00