bryan sefcik
0837230669
Ran IWYU again on half of the Engine/Source/Editor/... source files.
...
#jira
[CL 21716414 by bryan sefcik in ue5-main branch]
2022-08-30 23:03:03 -04:00
Matt Kuhlenschmidt
6973e6a61e
Toolbars can now support a hybrid mode where they include no text unless a specific toolbar entry is called out using the "calloutstyle" for the toolbar entry. This allows toolbars to reduce their width significantly. The level editor now uses this by default but a few other asset editors have been set up for this
...
[CL 14994802 by Matt Kuhlenschmidt in ue5-main branch]
2021-01-05 16:38:18 -04:00
Louise Rasmussen
1a1c9c56e1
Removes old AnimationBlueprint Toolbar as part of the default Layout
...
#rb matt.kuhlenschmidt
[CL 14955183 by Louise Rasmussen in ue5-main branch]
2020-12-18 12:36:21 -04:00
ryan durand
627baf970a
Updating copyright for Engine Editor.
...
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
rex hill
62bc081d51
Brought over changes related to Tool Menus
...
#rnx
#rb none
#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 9968254 via CL 9968365
#ROBOMERGE-BOT: (v560-9963197)
[CL 9969240 by rex hill in Main branch]
2019-11-04 12:21:36 -05:00
thomas sarkanen
bc40812f7a
Copying //Tasks/Fortnite/Dev-AnimSubInstances to Main (//Fortnite/Main)
...
Adds:
- New sub-instance functionality (dynamic setting, inline evaluation)
- Animation layers (experimental)
#rb Jurre.deBaare
[FYI] Laurent.Delayen
#rnx
#ROBOMERGE-SOURCE: CL 6604742 via CL 6605911
#ROBOMERGE-BOT: (v356-6605775)
[CL 6605970 by thomas sarkanen in Main branch]
2019-05-22 12:00:20 -04:00