3 Commits

Author SHA1 Message Date
Devin Doucette
38bbfd8fbf DDC: Removed use of the Boot cache from the backend graphs
Due to the prevalence of SSDs, the Boot cache no longer offers the performance benefits that it once did, and its startup cost now often cancels out its performance gains.

Additionally, there are cases where different values are being written for the same key, which is incorrect but has not been fixed; and the Boot cache ignores the second and subsequent writes, which can cause out-of-date content to be loaded from the Boot cache in a future session.

#rb Zousar.Shaker
#rnx

[CL 17085965 by Devin Doucette in ue5-main branch]
2021-08-06 14:26:52 -04:00
Robert Manuszewski
55f4bd6581 Removed [URL] GameName=Name from ini as we no longer need it for anything else than fixing the game name case (passed from command line)
#change Removed GGameName usage from code and replaced it with FApp::*GameName API
#change Added FApp::SetGameName(), FApp::IsGameNameEmpty()
#change Added IFileManager::GetFilenameOnDisk to get the correct case of a filename on disk
#change Renamed GGameName to GInternalGameName

[CL 2328446 by Robert Manuszewski in Main branch]
2014-10-14 10:31:43 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00