* Created Default SmartObjectOctree
* Created Default SmartObjectHashGrid
* Type of space partition to use can be set in the smartobject config file: [/Script/SmartObjectsModule.SmartObjectSubsystem] SpacePartitionClassName=<ClassPath>
* Created DebugSceneProxy and RenderingComponent to share functionalities between susbystem and testing actor rendering components
#rnx
#rb mieszko.zielinski
#preflight 620fb51dec6f84cdfa3b2772
#ROBOMERGE-OWNER: yoan.stamant
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19050433 via CL 19050556 via CL 19050564 via CL 19057424
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v918-19018356)
[CL 19066037 by yoan stamant in ue5-main branch]
* added simple test to run a query and visualize the results
* added debug methods to force initialize/cleanup the simulation from the Editor world
* definition class is no longer mandatory (like other filtering options)
* parent object definition now accessible from SlotView
#rnx
#preflight 620c077d483ff0ae5ec4c544
#rb mieszko.zielinski, mikko.mononen
#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 19014188 via CL 19014236 via CL 19014251 via CL 19031906
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v917-18934589)
[CL 19032135 by marc audy in ue5-main branch]