Brian Bekich
933b3733c1
Handle gameplay debugger replicator in basic rep graph
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#jira UE-183272
#jira UE-183273
#preflight 643963a0c947f6523a56e24c
#rb louisphilippe.seguin
[CL 25048869 by Brian Bekich in ue5-main branch]
2023-04-14 16:19:55 -04:00
henrik karlsson
3c9aacb1ad
[Engine/Plugins]
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* Updated public headers for ~170 engine plugins using iwyu to remove includes not needed. Removed includes are still available behind UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#preflight 63c08f4a2a6acaf1622bcc73
#rb none
[CL 23674775 by henrik karlsson in ue5-main branch]
2023-01-13 01:54:01 -05:00
Zousar Shaker
3b4c8fc1c5
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
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#rb none
[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
Marc Audy
360d078ca3
Second batch of remaining Engine copyright updates.
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#rnx
#rb none
[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00
jake leonard
739f5ea3fd
Replication graph changes to allow for subconnection calculations as well, matching functionality of the netdriver system.
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#rb: LouisPhilippe.Seguin, Jon.Nabozny
#ROBOMERGE-SOURCE: CL 5922969 via CL 5931747
[CL 5931993 by jake leonard in Main branch]
2019-04-16 19:16:18 -04:00
Ben Marsh
7598af0532
Update copyright notices to 2019.
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#rb none
#lockdown Nick.Penwarden
[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Marc Audy
d90da4ab1a
Merge to Dev-Main for 4.20 @ 4090813
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#rb
#rnx
#lockdown Nick.Penwarden
[CL 4091081 by Marc Audy in Main branch]
2018-05-23 21:04:31 -04:00