- Make Wave Writer/Players follow alphabetical expectation to avoid most used implementations (mono/stereo) from being at bottom of node picker list
#rb maxwell.hayes
#jira UE-191837
#rnx
[CL 26781826 by Rob Gay in 5.3 branch]
- pass on MetaSound nodes to use METASOUND_PARAM() and related macros for information about node vertices that should be localized
- fix typos, loc key collisions, and update audio unit test call sites
#jira UE-144518
#jira UE-145530
#rb aaron.mcleran
#preflight 62335f6ce12e0da4a52e74ba
#robomerge FNNC
[CL 19423048 by helen yang in ue5-main branch]
#rb rob.gay
#preflight 62057365a155a4cddac5bf1d
#jira UE-142194
#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 18945030 in //UE5/Release-5.0/... via CL 18945230 via CL 18946167
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18946312 by helen yang in ue5-main branch]
#jira UE-135519
#rb phil.popp
#ROBOMERGE-AUTHOR: jimmy.smith
#ROBOMERGE-SOURCE: CL 18416429 in //UE5/Release-5.0/... via CL 18416441
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18416443 by jimmy smith in ue5-release-engine-test branch]
- FGuid IDs are used to identify unique verticies within an entire graph (currently may be duplicated if graph is duplicated).
- FNames are used to be readible vertex identifiers that are only unique within a node's API.
- FText is only for ***OPTIONAL*** DisplayNames that can be provided as a more descriptive, readible descriptor of a given vertex (But are not necessarily unique). Currently disabled until loc tool on FText property in MetaSoundDetailsCustomization is properly displayed.
#rb phil.popp
#jira UE-123982
#preflight 613f6ff892b32b00016cf188
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 17494445 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17494469 by rob gay in ue5-release-engine-test branch]
Fixes & Minor refactor of validation/autoupdate to support native node classes properly post composition/preset support changes
#rb phil.popp
[FYI] sondra.moyls
#preflight 611162780182eb0001daa982
#ROBOMERGE-SOURCE: CL 17106014 via CL 17106199
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)
[CL 17106241 by rob gay in ue5-release-engine-test branch]
- Added enable structs for arrays, auto conversions, send/receive to opt-out when desired.
- Lots of header include fixes to get build working.
- Comment out "int64" and "double" registered data types
#jira UE-112303
#rb Jimmy.Smith
#preflight 606b9c22458ce6000159e16c
#lockdown Nick.Whiting
#ROBOMERGE-SOURCE: CL 15925325 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15925330 by phil popp in ue5-main branch]
Move to FString for filename caching to avoid underscore issues.
Fix up error message if failure to open file.
Make a "default" operator in case where file can't be written, so we don't crash.
[FYI] sondra.moyls
#jira none
#ROBOMERGE-SOURCE: CL 15869514 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15869522 by jimmy smith in ue5-main branch]
#rb aaron.mcleran
#jira none
#preflight 606294be57aca400014fc70a
#ROBOMERGE-SOURCE: CL 15866928 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15866935 by jimmy smith in ue5-main branch]