18 Commits

Author SHA1 Message Date
bryan sefcik
83a1278b44 Broke circular dependencies:
AutomationController -> UnrealEd -> AutomationController
SubobjectEditor -> UnrealEd -> SubobjectEditor

#preflight 6478a225c26e3b2449f13c0f
#jira

[CL 25730973 by bryan sefcik in ue5-main branch]
2023-06-01 13:04:00 -04:00
bryan sefcik
91c57d395e Removed redundant module includes.
#preflight 645d4bf3aa3c584c0b5b3a67

[CL 25435653 by bryan sefcik in ue5-main branch]
2023-05-11 16:48:21 -04:00
rob gay
aeb25bb49d - Add Runtime MetaSound Builder support
- Add MetaSound Patch Interface support
- Add MetaSound Interface Bindings
#rb phil.popp
#preflight 640783bd5515f4f57b4b1268
[FYI] Sondra.Moyls
[FYI] Dan.Reynolds

[CL 24548617 by rob gay in ue5-main branch]
2023-03-07 17:01:52 -05:00
bryan sefcik
117472780d Fixed include paths.
#jira
#preflight 634ee62fe746026e48eb077e

[CL 22621687 by bryan sefcik in ue5-main branch]
2022-10-19 06:39:08 -04:00
nick darnell
954d29b9f5 Editor - Beginning the process to no longer make loading all assets you right click in the content browser. The first step, is setting up the code to have a deprecation flag DEPRECATE_ASSET_TYPE_ACTIONS_NEEDING_LOADED_OBJECTS, this will make it illegal to implement GetActions on all AssetTypeAction implementations. Checked in disabled, enable it locally to begin trying to implement the recommended method detailed in the IAssetTypeActions header. WIP. One of the things this change does is outlaw (regardless of deprecation) the HasActions() function, this function is no longer used at all, and so we may as well remove its implementation, it also works well as a canary in finding other samples and things that need to be upgraded.
#jira UE-165574
[REVIEW] [at]Rex.Hill, [at]Lauren.Barnes
#preflight 63483c43ad0f7e2f20e44910

[CL 22534452 by nick darnell in ue5-main branch]
2022-10-14 16:59:41 -04:00
Rob Gay
b0e2e421c9 Add missing WaveTable dependencies to MS editor module
#rb trivial
#rnx
#jira none
#preflight skip

[CL 21396354 by Rob Gay in ue5-main branch]
2022-08-15 18:47:23 -04:00
Rob Gay
ca643f250e MetaSound Editor Analyzer Checkpoint
#rb helen.yang
#jira UE-147027
#rnx
#preflight 62855a90614041edb7a54d23

[CL 20285298 by Rob Gay in ue5-main branch]
2022-05-19 15:24:49 -04:00
Lauren Barnes
6248f8d412 Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda
#rb Matt.Kuhlenschmidt

#ROBOMERGE-OWNER: Lauren.Barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
#ROBOMERGE-CONFLICT from-shelf

[CL 20105363 by Lauren Barnes in ue5-main branch]
2022-05-09 13:12:28 -04:00
helen yang
54f1fe2a32 Pin Sound Cue asset type by default when creating new assets
#jira UE-143889
#rb rob.gay
#preflight 62191b0e847077002e8f0c24


#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 19157472 in //UE5/Release-5.0/... via CL 19159838
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19161488 by helen yang in ue5-main branch]
2022-02-25 19:47:33 -05:00
helen yang
f4a9338223 Add Audio Editor Settings options to pin various asset types
- Move MetaSounds editor settings to Content Editor Category, remove unused settings

#jira UE-141203
#rb rob.gay
#preflight 620584c84c6c33118fb20d7e

#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 18945154 in //UE5/Release-5.0/... via CL 18946204 via CL 18946520
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18946535 by helen yang in ue5-main branch]
2022-02-10 18:45:19 -05:00
rob gay
14ae84810f - Add support for MetaSound Editor UObject array drag/drop
- Checkpoint: Clean-up MetaSound Editor Graph Literal Customization Factory Code
#rb phil.popp
#rnx
#jira UE-112876
#jira UE-137578
#preflight 61d397605d522c9b407a6e29

#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18512006 in //UE5/Release-5.0/... via CL 18512018
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18512066 by rob gay in ue5-release-engine-test branch]
2022-01-04 15:17:54 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
aaron mcleran
777b4411a5 Making our modules optimized
#jira UE-112724
#rb none
#preflight 6067824d918c88000118e6d9

#ROBOMERGE-SOURCE: CL 15905854 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15907362 by aaron mcleran in ue5-main branch]
2021-04-02 20:38:21 -04:00
Aaron McLeran
285ce7ce5c Adding new audio meter to metasound graph editor
Removing the palette tab

#rb Rob.Gay
#jira none

[CL 15228176 by Aaron McLeran in ue5-main branch]
2021-01-27 19:52:18 -04:00
Rob Gay
b2a4405eb9 Add more fine grain pin Metasound specialization/colorization
- Stub in icons & node bodies
- Add SMetasoundNode & basic display option metadata
- Disallow multiple inputs/outputs with the same display name
- Various UX fixes
#rb aaron.mcleran

[CL 15142814 by Rob Gay in ue5-main branch]
2021-01-20 00:42:47 -04:00
brooke hubert
b25777d3f1 Move Toolkit Manager to EditorFramework module.
#rnx
#Jira UE-96448
#rb jamie.dale lauren.barnes

[CL 14095882 by brooke hubert in ue5-main branch]
2020-08-12 17:44:00 -04:00
Rob Gay
ca46591eff Boilerplate for empty Metasound Graph Implementation & editor module support
#rb phil.popp
#jira UEAU-476

[CL 13864364 by Rob Gay in ue5-main branch]
2020-07-15 12:59:38 -04:00