henrik karlsson
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5206158342
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[Fortnite]
* Fixed non unity/pch compile errors
#preflight 63b7347ee26e31879ba107d6
#rb none
[CL 23595106 by henrik karlsson in ue5-main branch]
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2023-01-05 19:52:06 -05:00 |
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David Hill
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8933642f59
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GeometryProcessing, Mesh Operations. Fix implicit type conversion warnings.
#preflight 62bb1a76727d9bb33ba7d7c1
#rb Jimmy.Andrews
[CL 21007984 by David Hill in ue5-main branch]
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2022-07-08 11:26:17 -04:00 |
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semion piskarev
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51b6474352
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MeshModelingTools: Make offset and inset work in pathological bowtie-related cases. Fix DisconnectTriangles in cases of bowties.
#rb Jimmy.Andrews, Rinat.Abdrashitov
#jira UE-150128, UE-150574
#preflight 6283abd4730e8423d125ff9a
[CL 20242223 by semion piskarev in ue5-main branch]
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2022-05-17 10:13:11 -04:00 |
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michael balzer
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b8a1c9b6cf
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GeometryCore: Remove ExplicitUseGeometryMathTypes.h
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18231457 by michael balzer in ue5-release-engine-test branch]
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2021-11-17 19:02:44 -05:00 |
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ryan schmidt
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8c5b55b152
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GeometryProcessing: Refactor edge-loop inset calculation code from InsetMeshRegion into new utility functions in PolyEditingEdgeUtil.h. Use in FMeshBevel::DisplaceVertices() to improve edge insetting. Also add FMeshBevel::FixUpUnlinkedBevelEdges(), to repair vertex and edge ID lsits in unlinked open-span edges after unlinking vertices.
#rnx
#jira none
#preflight 61821056dd10170001f4d541
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18041664 in //UE5/Release-5.0/... via CL 18041669
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18041673 by ryan schmidt in ue5-release-engine-test branch]
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2021-11-03 17:40:43 -04:00 |
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michael balzer
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ba195473cd
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GeometryProcessing: Move plugin from Experimental to Runtime
#jira UETOOL-3823
#rb ryan.schmidt
#ROBOMERGE-SOURCE: CL 16958628 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16958640 by michael balzer in ue5-release-engine-test branch]
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2021-07-26 14:07:13 -04:00 |
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