* Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#preflight 63d09351574ab9cae4670216
#rb none
[CL 23844750 by henrik karlsson in ue5-main branch]
Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds
After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds
#jira
#preflight 63336159b20e73a098b7f24f
[CL 22218213 by bryan sefcik in ue5-main branch]
* Added a cvar GeometryCache.Streamer.BlockTillFinishStreaming to wait for the GeometryCache streamer to finish streaming the requested frames; for use with the Movie Render Queue.
#jira UE-126848
#preflight 61f7f67441414fb013cb7558
#ROBOMERGE-AUTHOR: anousack.kitisa
#ROBOMERGE-SOURCE: CL 18789470 in //UE5/Release-5.0/... via CL 18789668 via CL 18790203
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)
[CL 18790408 by anousack kitisa in ue5-main branch]