63 Commits

Author SHA1 Message Date
helge mathee
6b60872e12 RigVM: First steps towards rebasing ControlRigBlueprint
#rb sara.schvartzman
#jira UE-180106

[CL 26038021 by helge mathee in 5.3 branch]
2023-06-16 02:27:47 -04:00
helge mathee
fe02092093 RigVM: Core baseline support for decorators
#rb nicholas.frechette
#rb sara.schvartzman

[CL 25974065 by helge mathee in ue5-main branch]
2023-06-14 06:19:01 -04:00
Helge Mathee
731ea15468 RigVM: Introducing RigVMSchema
#rb sara.schvartzman
#jira UE-181763
#preflight https://horde.devtools.epicgames.com/job/645e0ce25b775f11fba44af5

[CL 25471190 by Helge Mathee in ue5-main branch]
2023-05-15 06:24:23 -04:00
Helge Mathee
baaf7bd120 RigVM: refactoring reroute into simple reroute, make and break nodes
#rb sara.schvartzman
#jira UE-179919
#preflight https://horde.devtools.epicgames.com/job/645263f50e33f2d51db5fddd

[CL 25317554 by Helge Mathee in ue5-main branch]
2023-05-03 10:55:00 -04:00
Helge Mathee
775c076978 RigVM: Move action stack owner ship from controller to client
#rb jaime.cifuentes
#jira UE-180097
#preflight https://horde.devtools.epicgames.com/job/641daf3e973e609670cbceb9

[CL 24800368 by Helge Mathee in ue5-main branch]
2023-03-27 05:18:05 -04:00
Helge Mathee
1a1a743409 RigVM: Refactoring RigVMController Pass 1
* Remove inverse action
* Consolidate undo actions to rely on import text
* Avoid unnessary actions that cancel each other out
* Remove notion of detach links and use BreakLinkedPaths / RestoreLinkedPaths as the single mechanism

#rb sara.schvartzman
#jira UE-179642
#preflight https://horde.devtools.epicgames.com/job/6419b6e5ee0aed134715fb7c

[CL 24745782 by Helge Mathee in ue5-main branch]
2023-03-22 07:57:21 -04:00
sara schvartzman
799541f7ba Control Rig: Autowire new node execute and creating a second link to the old connected pin
#jira  UE-180578
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/6414a9863f3d31c94a9c68fa

[CL 24716239 by sara schvartzman in ue5-main branch]
2023-03-20 11:02:00 -04:00
sara schvartzman
37c7b3c8a3 Control Rig: Fix find references not working for local variables
#jira UE-177114
#rb na
#preflight https://horde.devtools.epicgames.com/job/641353c88354cad0faae6753

[CL 24674848 by sara schvartzman in ue5-main branch]
2023-03-16 13:44:22 -04:00
halfdan ingvarsson
a233962e1e Control Rig: Link creation performance improvements
[FYI] benoit.gadreau
#rb sara.schvartzman
#preflight 63ef951f977ceed9151fad2e

[CL 24309702 by halfdan ingvarsson in ue5-main branch]
2023-02-20 02:18:32 -05:00
Helge Mathee
f4e396377c RigVM Refactoring: Move the bulk of the code for Control Rig to RigVMHost.
Left ControlRig::Execute untouched for now - we need to refactor it in a follow up step.

#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/63bbe876c45a2c81e0720f1d

[CL 23626024 by Helge Mathee in ue5-main branch]
2023-01-10 09:05:18 -05:00
sara schvartzman
eca45e77e8 Control Rig: Promote pin to interface
#jira UE-172543
#rb benoit.gadreau
#preflight https://horde.devtools.epicgames.com/job/6398aaf4776b61ba3b3858fe

[CL 23493280 by sara schvartzman in ue5-main branch]
2022-12-13 11:57:03 -05:00
sara schvartzman
b17b335f73 Control Rig: Save serialized graph function in function data
#jira UE-171037
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/6390885f5c5308d18c43af06

[CL 23444514 by sara schvartzman in ue5-main branch]
2022-12-08 05:50:56 -05:00
Helge Mathee
d45bd63bb7 Control Rig: Replace cast link with cast nodes
#rb sara.schvartzman
#jira na
#preflight https://horde.devtools.epicgames.com/job/636503dfde2c4dbb5d92f669

[CL 23008884 by Helge Mathee in ue5-main branch]
2022-11-07 04:27:49 -05:00
henrik karlsson
b5b86c796c This change is a strategical submit for a coming change that removes lots of includes in headers that are included by many files. This change contains adding of includes in files that previously got those includes transitively from other inclkudes
#preflight 6355d4940313c24974b2107b
#rb none

[CL 22783162 by henrik karlsson in ue5-main branch]
2022-10-26 12:57:32 -04:00
Helge Mathee
723a4ab1bd Control Rig: Support for casting
#rb sara.schvartzman
#jira UE-158186
#preflight https://horde.devtools.epicgames.com/job/635141288449f85a47bd8f5b

[CL 22653713 by Helge Mathee in ue5-main branch]
2022-10-20 08:54:59 -04:00
bryan sefcik
50d4fac9e0 Updated ../Engine/Plugins/... to inline gen.cpp files
Before:
3548 unity files
Total CPU Time: 47343.578125 s
Total time in Parallel executor: 494.60 seconds

After:
3445 unity files
Total CPU Time: 46044.671875 s
Total time in Parallel executor: 468.51 seconds

#jira
#preflight 63336159b20e73a098b7f24f

[CL 22218213 by bryan sefcik in ue5-main branch]
2022-09-28 01:06:15 -04:00
sara schvartzman
721bcd06b3 Control Rig: Fix Adding execute context to function with bad direction and name
#jira UE-161598
#rb helge.mathee
#preflight 6332e1d6665f6b8f7f3008c1

[CL 22205483 by sara schvartzman in ue5-main branch]
2022-09-27 10:16:45 -04:00
bryan sefcik
7b9e5abbcc Pass 1 on plugins:
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631b93c6967ffc68fb2c32df

[CL 21935609 by bryan sefcik in ue5-main branch]
2022-09-10 00:03:16 -04:00
benoit gadreau
5202250140 localizable text
#rb sara.schvartzman
#jira UE-160519
#preflight 62fba6f4ad3bd8ad64530bc8

#robomerge FNMain

[CL 21422223 by benoit gadreau in ue5-main branch]
2022-08-17 04:19:12 -04:00
jamie dale
cd2c04fbed Adding additional includes in preparation for removing a global include
#preflight skip
#rb none
#rnx

#ROBOMERGE-OWNER: jamie.dale
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 21283042 via CL 21286016 via CL 21286060 via CL 21286134
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21291490 by jamie dale in ue5-main branch]
2022-08-09 12:54:53 -04:00
Helge Mathee
3d20407084 RigVM: Refactor template type system to rely on integers rather than string comparisons
* Switching the FRigVMTemplateArgumentType to be backed up by FName instead of FString for faster comparison
* Adding a "Types" storage under the RigVMRegistry of all of the known supported types
* Have the FRigVMTemplateArgument refer to type indices rather than full type structures
* Have the resolval comparison code rely on comparing type indices rather than type structures
* Store relationship between the bool and the TArray<bool> type as an array / element lookup within the registry - to avoid string operations when doing lookups from element to array to 2 dimensional array for a type.
* The preferred types list on the template node is now stored as pairs of argument name and type index <FName, int32> rather than FString.
* Also we no longer support all types for the untyped nodes (such as reroute, select, if etc) - but instead we support all user defined types (non-native structs and enums) as well as all types ever used as a template argument. The reasoning here is that supporting a type that's not used by any node is pointless. This reduced the type set from 9876 to 237.

#rb halfdan.ingvarsson
#jira na
#preflight https://horde.devtools.epicgames.com/job/62b9c666ba62f4498a345be2

[CL 20861728 by Helge Mathee in ue5-main branch]
2022-06-28 13:41:23 -04:00
sara schvartzman
aa4f6f9713 Control Rig: Fix reroute not available when dragging execute context pin
#jira na
#rb helge.mathee
#preflight https://horde.devtools.epicgames.com/job/629e20126e36d50d05f46a4a

[CL 20534560 by sara schvartzman in ue5-main branch]
2022-06-07 04:47:42 -04:00
Helge Mathee
2a04ccc6f5 Control Rig: Show events in Action Palette
#rb benoit.gadreau
#jira na
#preflight https://horde.devtools.epicgames.com/job/6299f65ddd53521c2cb03285

[CL 20485005 by Helge Mathee in ue5-main branch]
2022-06-03 08:26:07 -04:00
Helge Mathee
8695493f34 Control Rig: Allow events to be invoked from top toolbar and context menu
#rb benoit.gadreau
#jira UE-155696
#preflight https://horde.devtools.epicgames.com/job/6299ce559e55f868a0824819

[CL 20484545 by Helge Mathee in ue5-main branch]
2022-06-03 05:50:33 -04:00
Helge Mathee
9c189267d5 ControlRig: user defined events and event invocation
#rb sara.schvartzman
#jira UE-153498 UE-153499
#preflight https://horde.devtools.epicgames.com/job/62975ffb2c618ddc66bb49a4

[CL 20453170 by Helge Mathee in ue5-main branch]
2022-06-01 11:28:01 -04:00