26763 Commits

Author SHA1 Message Date
Wojciech Krywult
4366a439b0 Upgrade EOS-SDK binaries to 1.16.1 (CL-30020700)
The main purpose of this change was to add support for new SDKs on some platforms.

#jira UE-202444

[CL 30269065 by Wojciech Krywult in 5.3 branch]
2023-12-12 13:16:47 -05:00
buildmachine
b4d93a1638 Localization Automation using CL 29501301
[CL 29508965 by buildmachine in 5.3 branch]
2023-11-06 20:37:00 -05:00
buildmachine
1b6b2b6101 Localization Automation using CL 29300306
[CL 29305533 by buildmachine in 5.3 branch]
2023-11-01 00:48:34 -04:00
Rafa Lecina
805bd7702b Build libcurl for MacOS with deployment target 10.15
#jira UE-199294
#review @Lorry.Li, @Sam.Zamani

[CL 29288307 by Rafa Lecina in 5.3 branch]
2023-10-31 16:13:02 -04:00
buildmachine
40a56ea7d2 Localization Automation using CL 29251574
[CL 29265953 by buildmachine in 5.3 branch]
2023-10-31 00:51:52 -04:00
buildmachine
5daf1cbeec Localization Automation using CL 29211717
[CL 29213078 by buildmachine in 5.3 branch]
2023-10-28 01:13:13 -04:00
lorry li
9976b3350d Upgraded to libcurl 8.4.0 to address vulnerabilities CVE-2023-38545 and CVE-2023-38546.
NOTE: We no longer need the patch file patches/curl-7.83.1/curl_dns_block_workaround.patch, libCurl now support to quick exit at the cost of a possible leak for the issue "Multi perform hangs waiting for threaded resolver":
curl_easy_setopt(curl, CURLOPT_QUICK_EXIT, 1L)
#jira UE-197640
#review @michael.kirzinger @rafa.lecina @zousar.shaker

[CL 29180909 by lorry li in 5.3 branch]
2023-10-27 09:39:22 -04:00
buildmachine
9874ac0c58 Localization Automation using CL 29147479
[CL 29172444 by buildmachine in 5.3 branch]
2023-10-27 01:12:38 -04:00
buildmachine
4471251b7f Localization Automation using CL 29098718
[CL 29122964 by buildmachine in 5.3 branch]
2023-10-26 01:03:51 -04:00
buildmachine
f56bd05446 Localization Automation using CL 29053695
[CL 29069174 by buildmachine in 5.3 branch]
2023-10-25 01:18:57 -04:00
nathan mitchell
10fea43643 UVEditor: Fix issue with background visualization and mesh metric visualizations not working correctly due to a missing material asset
#jira UE-198530

#p4v-cherrypick 28356315

[CL 29051091 by nathan mitchell in 5.3 branch]
2023-10-24 15:08:53 -04:00
buildmachine
2edf928fed Localization Automation using CL 29019958
[CL 29028002 by buildmachine in 5.3 branch]
2023-10-24 00:48:08 -04:00
buildmachine
7b338dbe20 Localization Automation using CL 28968804
[CL 28996433 by buildmachine in 5.3 branch]
2023-10-21 00:46:21 -04:00
buildmachine
64e742b7cc Localization Automation using CL 28927108
[CL 28955329 by buildmachine in 5.3 branch]
2023-10-20 00:47:15 -04:00
Francis Moreau
97d5ec5260 Bumping installer versions to 5.3.2
E:/P4_workspaces/Releases/5_3/Enterprise/Engine/Source/Programs/Enterprise/Datasmith/DatasmithInstaller/ExporterVersion.wxi
E:/P4_workspaces/Releases/5_3/Enterprise/Engine/Source/Programs/Enterprise/Datasmith/DatasmithInstallerCommon/ExporterVersion.wxi
E:/P4_workspaces/Releases/5_3/Enterprise/Engine/Restricted/NotForLicensees/Programs/UnrealEngineInstaller/UnrealEngineInstaller/Version.wxi
#jira UE-198229

[CL 28919435 by Francis Moreau in 5.3 branch]
2023-10-19 10:59:01 -04:00
buildmachine
ec092b1e41 Localization Automation using CL 28903124
[CL 28907429 by buildmachine in 5.3 branch]
2023-10-19 00:53:07 -04:00
buildmachine
fd93e31704 Localization Automation using CL 28852519
[CL 28869736 by buildmachine in 5.3 branch]
2023-10-18 00:45:03 -04:00
buildmachine
21f40a394c Localization Automation using CL 28819716
[CL 28831858 by buildmachine in 5.3 branch]
2023-10-17 00:43:18 -04:00
calvin zheng
48b0b5db17 Fixes black screen with quixel bridge browser, missing v8_context_snapshot.x86_64.bin for Intel Mac
#jira UE-195439
#rb Josh.Adams

[CL 28796888 by calvin zheng in 5.3 branch]
2023-10-16 09:52:29 -04:00
buildmachine
e500e8cb73 Localization Automation using CL 28771946
[CL 28784842 by buildmachine in 5.3 branch]
2023-10-14 00:50:01 -04:00
calvin zheng
e984cb141a Fix for NavigateToFunctionSource crash/error, use xcode built in atos instead of UnrealAtoS as it can't handle universal build.
#jira UE-195221
#rb Josh.Adams, Zack.Neyland

[CL 28758868 by calvin zheng in 5.3 branch]
2023-10-13 13:13:54 -04:00
buildmachine
234a64406d Localization Automation using CL 28723100
[CL 28741348 by buildmachine in 5.3 branch]
2023-10-13 00:49:53 -04:00
Josh Adams
eb3569c187 - Fixed various blocking issues with making Mac/IOS builds that can be uploaded to AppStore in Xcode
* Missing ThinApp.sh
  * Missing some quotes around a variable in GenerateUniversalDSYM.sh
  * Correctly filter out the stub .app's and such when copying the Staged data directory into the .app
  * Disabled the Mac's Sign To Run Locally option by default, as that causes Xcode's Validation/Upload to not have the team name embedded in it, causing a hassle while pushing up to AppStore/TestFlight
  * Fixed the PRODUCT_NAME for BP projects
  * Made CrashReportClient be a sandboxed app that inherits from parent
  * Fix Hybrid apps to check all platforms before in the project generator, so that if a project needs a temp target for IOS (via a plugin)
  * Disabled the LoginFlow module from OnlineFramework plugin - this was causing issues with having CEF and EpicWebHelper embedded into a sandboxed .app, and LoginFlow isn't seemingly actually used by anything
  * Set the no-encryption setting in the template Mac plist to make uploading to TestFlight/AppStore easier
  * Fixed editor to not compile as universal when using -distribution, only the client should be universal
  * Further improvements to stripping out nested .app's in a final .app (remove them from the staged directory helps)
  * Changed how the Mac app name is displayed, since the .app name itself is shown in the Finder,  unlike IOS where the CFBundleName is shown (the archived .app name in the .xcarchive is named by a project setting, falling back to the .uproject name if not set)
  * Disabled the SignExecutables function on Modern because they attempt to sign the wrong .apps, and one is no longer (previously it was uselessly signing .apps, but now it throws an error due to changes for the third item in this list)
  * Legacy Xcode mode is forced with Window's Remote Mac builds, so use the old legacy code when running under windows
  * Added a third party .cpp file to get copied to remote macs
  * Fix Tools -> Open Xcode not working with modern Xcode

#jira UE-197465

[CL 28723100 by Josh Adams in 5.3 branch]
2023-10-12 15:15:43 -04:00
buildmachine
ea3ef73f8b Localization Automation using CL 28691627
[CL 28701377 by buildmachine in 5.3 branch]
2023-10-12 00:49:11 -04:00
buildmachine
95205dd330 Localization Automation using CL 28646395
[CL 28653693 by buildmachine in 5.3 branch]
2023-10-11 00:53:06 -04:00