8 Commits

Author SHA1 Message Date
Rolando Caloca
f1d65a58e6 UE4.23 - Deprecate FUniformBufferRHIParamRef, FIndexBufferRHIParamRef, FVertexBufferRHIParamRef, FStructuredBufferRHIParamRef, FTextureRHIParamRef, FTexture2DRHIParamRef, FTexture2DArrayRHIParamRef, FTexture3DRHIParamRef, FTextureCubeRHIParamRef
#rb none
#jira UE-76364

[CL 7046967 by Rolando Caloca in 4.23 branch]
2019-06-17 13:38:54 -04:00
Rolando Caloca
aa0d2303d6 Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) @ 6944469
#rb none
#rnx

[CL 6944849 by Rolando Caloca in Main branch]
2019-06-11 18:27:07 -04:00
Jeff Fisher
bcc5bcf128 Copying //UE4/Dev-VR to Main (//UE4/Main)
-Copy up for 4.23
#rb none

[CL 6911980 by Jeff Fisher in Main branch]
2019-06-10 12:22:13 -04:00
rolando caloca
fc968db428 UE4.22 - Get more info to track down crash
#rb none
#rnx
#jira UE-71979
#lockdown Cristina.Riveron

#ROBOMERGE-SOURCE: CL 5589684 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5589686 by rolando caloca in Main branch]
2019-03-27 10:56:41 -04:00
jonas meyer
59e14e5646 fix for clang build failing
#jira UE-70827
#rb none
#lockdown nick.penwarden

#ROBOMERGE-SOURCE: CL 5467499 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5467501 by jonas meyer in Main branch]
2019-03-20 08:01:51 -04:00
Marcus Wassmer
cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00
Ben Marsh
7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Guillaume Abadie
c72b7a33d8 Merging //UE4/Dev-Rendering-Graph@4492585 to Dev-Rendering (//UE4/Dev-Rendering)
This implements the framework to write the high level rendering code into passes organized in direct acyclic graph. It is also unifying the uniform buffer, shader parameters, and pass parameters to same single API: structures with run time meta data. This allow high level user code be extremely seamless, user code debugging, and render graph ease of implementation and debugging.

Issue of collaborative work of Arne Schnober, Brian Karis, Daniel Wright, Marcus Wassmer and Guillaume Abadie.

Names of the graph managed resources are not final.

#rb Arne.Schnober, Brian.Karis, Daniel.Wright, Marcus.Wassmer

[CL 4492694 by Guillaume Abadie in Dev-Rendering branch]
2018-10-19 17:36:35 -04:00