36 Commits

Author SHA1 Message Date
Unrealbot
bb23cb71fb Branch snapshot for CL 10479822
[CL 10479822 in 4.23 branch]
2020-01-08 20:34:30 -05:00
Ben Marsh
3ca6d85983 More IncludeTool fixes.
#rb none
#rnx
#jira

[CL 8374228 by Ben Marsh in 4.23 branch]
2019-08-29 13:59:05 -04:00
Ben Marsh
93865ecfb8 More IncludeTool fixes.
#rb none
#jira
#rnx

[CL 8371085 by Ben Marsh in 4.23 branch]
2019-08-29 08:29:33 -04:00
Ben Marsh
bdc2ad1d76 Fix IncludeTool warnings and errors.
#rb none
#jira
#rnx

[CL 8369883 by Ben Marsh in 4.23 branch]
2019-08-28 22:40:32 -04:00
Michael Lentine
9a0c31cee1 Add a parameter to chance max particles.
#rb none
#jira ue-75850
#lockdown nick.penwarden

[CL 8069683 by Michael Lentine in 4.23 branch]
2019-08-15 21:15:42 -04:00
Michael Lentine
fc89441d7c Fix Box/Sphere Collisions.
#rb none
#jira ue-75758

[CL 7969673 by Michael Lentine in 4.23 branch]
2019-08-13 01:26:58 -04:00
kriss gossart
8a895db17c Remove debug/test code submitted along with fix for UE-77399.
#jira UE-77399
#rb none

[CL 7936191 by kriss gossart in 4.23 branch]
2019-08-09 13:38:37 -04:00
kriss gossart
23f1d05e06 Moved the geometry collection debug draw component properties to the debug draw actor to solve the slow down issue, and resolve a few other related problems.
#jira UE-77399, UE-77945, UE-74268
#rb none

[CL 7842639 by kriss gossart in 4.23 branch]
2019-08-07 14:56:10 -04:00
Eric Soulvie
95e2073124 wrap FColorEdit with WITH_EDITOR #jira UE-77821 #rb trivial
[CL 7610192 by Eric Soulvie in 4.23 branch]
2019-07-24 13:03:22 -04:00
Eric Soulvie
73444c0927 BoneSelection and Highlighted bones reset on GC Componenet registration.
Fixed some metadata capitalization.
#jira UE-76699
#rb none
#fyi michael.lentine

[CL 7575261 by Eric Soulvie in 4.23 branch]
2019-07-23 16:27:28 -04:00
Max Whitehead
94fd5c4d4e Reduce code paths that rebuild GeometryCollection levelset in Fracture Editor.
#jira UE-76746
#rb none

[CL 7476926 by Max Whitehead in 4.23 branch]
2019-07-22 14:26:42 -04:00
kriss gossart
c8a9c849a1 Add a warning to the geometry collection debug draw UI for when the editor is not in PIE.
#jira UE-77390
#rb none

[CL 7474000 by kriss gossart in 4.23 branch]
2019-07-22 08:16:46 -04:00
kriss gossart
5bfc9dcd03 Change the disabled body id color from black to silver when displaying the geometry collection debug draw visualization, so that the ids can better be read in dark areas.
#jira UE-77174
#rb none

[CL 7456910 by kriss gossart in 4.23 branch]
2019-07-19 12:11:41 -04:00
Devon Penney
7c80046f31 GeometryCollection Cache improvements
- fixed removal of internal faces for non-started caches (GeometryCollection must be static, though)
- fixed behavior of skipping ahead in cache
- fixed rewinding cache in Sequencer editor
#rb none #JIRA 77411

[CL 7328943 by Devon Penney in 4.23 branch]
2019-07-16 19:12:23 -04:00
kriss gossart
3f2f66c207 Fix issue with Geometry Collections that ignore the visible property.
#jira UE-73915
#rb none

[CL 7323751 by kriss gossart in 4.23 branch]
2019-07-16 12:12:58 -04:00
kriss gossart
bcc26c1d69 Fix geometry collection debug draw line flushing when visualizing parents.
#jira UE-76812
#rb none

[CL 7207732 by kriss gossart in 4.23 branch]
2019-06-28 10:39:36 -04:00
kriss gossart
ebe5643d17 Fixed an issue with the geometry collection debug draw inital selection when the debug draw components are waiting for some rigid body ids array sync.
#jira UE-76700
#rb none

[CL 7207104 by kriss gossart in 4.23 branch]
2019-06-27 13:29:00 -04:00
kriss gossart
64989f1afd Fix geometry collection debug draw rigid body selection when picking a rigid body id that exists in different solvers.
#jira UE-76786
#rb none

[CL 7206278 by kriss gossart in 4.23 branch]
2019-06-26 13:41:05 -04:00
kriss gossart
d5f812b91c Fix multiple successive crashes when a geometry collection is created in SIE due to a missing DynamicCollection transform array update.
#jira UE-76237
#rb Benn.Gallagher

[CL 7106177 by kriss gossart in 4.23 branch]
2019-06-20 12:19:51 -04:00
kriss gossart
d2d7a0bbbb Fix the geometry collection debug draw component to start with the tick function disabled when the geometry collection is being created while simulating in editor.
Also fix the begin play tick status update, and resave the ChaosExamples_GeometryCollections level with some collision debug draw disabled, since some asset was now showing collision volume after the fix.

#rb none
#jira UE-76237

[CL 7066001 by kriss gossart in 4.23 branch]
2019-06-18 14:46:31 -04:00
Devon Penney
f2fd75be1a fixed bug with invisible GCs
#rb none
#JIRA 73915

[CL 7059630 by Devon Penney in 4.23 branch]
2019-06-17 19:58:19 -04:00
kriss gossart
d6b0d39350 Fix Geometry Collection debug draw picking tool.
Merge from Dev-Physics:
CL 6910611
CL 6910614
CL 6911200

#jira UE-76283
#rb none

[CL 7050858 by kriss gossart in 4.23 branch]
2019-06-17 14:53:36 -04:00
Michael Lentine
2dc0b0cab7 Fix warnings from GeomProxy using ispc.
#rb none
#jira ue-76072

[CL 7049003 by Michael Lentine in 4.23 branch]
2019-06-17 14:12:38 -04:00
Rolando Caloca
aa0d2303d6 Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) @ 6944469
#rb none
#rnx

[CL 6944849 by Rolando Caloca in Main branch]
2019-06-11 18:27:07 -04:00
Benn Gallagher
1ac4bb5e22 Non-unity build fixes
#rb Martin.Wilson
#jira UE-75965

[CL 6912492 by Benn Gallagher in Main branch]
2019-06-10 12:41:34 -04:00