4 Commits

Author SHA1 Message Date
jurre debaare
e2146fe44d Warning occurred in Static Analysis Win64 (PVS-Studio): 'animgraphnode_layer.cpp'
#rb trivial


#ROBOMERGE-SOURCE: CL 6675153 via CL 6675212
#ROBOMERGE-BOT: (vundefined-6665479)

[CL 6675224 by jurre debaare in Main branch]
2019-05-30 07:17:42 -04:00
thomas sarkanen
6238caa466 Fix exposed variables not appearing for layer nodes
#rb none
#rnx
[FYI] Aaron.Cox,Laurent.Delayen,Jurre.deBaare


#ROBOMERGE-SOURCE: CL 6628953 via CL 6632144
#ROBOMERGE-BOT: (vundefined-6620334)

[CL 6632303 by thomas sarkanen in Main branch]
2019-05-24 13:21:02 -04:00
thomas sarkanen
3d47427e47 Layer nodes can now only select from the interfaces/layers that are in the current animation blueprint
Slight change to the runtime behaviour: when running a layer with the same class as its hosting BP, we use a 'self' layer rather than outputting a warning.

#rb Jurre.deBaare
[FYI] Jurre.daBaare, Aaron.Cox, Laurent.Delayen
#rnx


#ROBOMERGE-SOURCE: CL 6628708 via CL 6629035
#ROBOMERGE-BOT: (vundefined-6620334)

[CL 6629054 by thomas sarkanen in Main branch]
2019-05-24 10:11:07 -04:00
thomas sarkanen
bc40812f7a Copying //Tasks/Fortnite/Dev-AnimSubInstances to Main (//Fortnite/Main)
Adds:
- New sub-instance functionality (dynamic setting, inline evaluation)
- Animation layers (experimental)

#rb Jurre.deBaare
[FYI] Laurent.Delayen
#rnx


#ROBOMERGE-SOURCE: CL 6604742 via CL 6605911
#ROBOMERGE-BOT: (v356-6605775)

[CL 6605970 by thomas sarkanen in Main branch]
2019-05-22 12:00:20 -04:00