207 Commits

Author SHA1 Message Date
Alexis Matte
69ed8a3ccd Fix degenerated triangle that introduce nan value into the normals when we compute them
#jira UE-79793
#rb david.hill
#robomerge ignore
#lockdown cristina.riveron

[CL 8550197 by Alexis Matte in 4.23 branch]
2019-09-06 11:20:09 -04:00
Richard TalbotWatkin
21ecacd4d6 Deprecated direct access to UStaticMesh::SourceModels, SectionInfoMap and OriginalSectionInfoMap.
Added new accessors for getting individual SourceModels, or the entire array.
#rb none
#jira none

[CL 7668562 by Richard TalbotWatkin in 4.23 branch]
2019-07-31 03:40:28 -04:00
Michael Lentine
f9b3324b32 Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 6903150
#rb none
#rnx

[CL 6903163 by Michael Lentine in Main branch]
2019-06-08 17:15:34 -04:00
james brinkerhoff
415d690243 Adding more null checks for LODModel.AdditionalIndexBuffers - we haven't seen a crash originating here yet, but there's potential for one
#ROBOMERGE-SOURCE: CL 6896153 via CL 6896160 via CL 6896172 via CL 6896264
#ROBOMERGE-BOT: (v366-6836689)

[CL 6896267 by james brinkerhoff in Main branch]
2019-06-07 17:07:26 -04:00
Lina Halper
b0bdc590d5 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim)
#lockdown: thomas.sarkanen
#fyi: Laurent.Delayen
#rb: none

[CL 6861656 by Lina Halper in Dev-Anim branch]
2019-06-06 12:33:54 -04:00
stefan boberg
7f1f94b842 Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
#rb none

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: stefan.boberg
#ROBOMERGE-SOURCE: CL 6815521 in //UE4/Main/...
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) (v365-6733468)

[CL 6821478 by stefan boberg in Dev-Anim branch]
2019-06-03 19:17:40 -04:00
thomas sarkanen
953c447204 Copying //Tasks/Fortnite/Dev-AnimSubInstances to Main (//Fortnite/Main)
Adds:
- New sub-instance functionality (dynamic setting, inline evaluation)
- Animation layers (experimental)

#rb Jurre.deBaare
[FYI] Laurent.Delayen
#rnx

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 6604742 via CL 6605911 via CL 6605970
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) (v364-6709755)

[CL 6719637 by thomas sarkanen in Dev-Anim branch]
2019-05-31 14:37:25 -04:00
jurre debaare
dbeec7eec3 Merging //Tasks/Fortnite/Dev-AlternativeSkinWeights/... to //Fortnite/Main/...
#rb Martin.Wilson

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: jurre.debaare
#ROBOMERGE-SOURCE: CL 6396117 via CL 6396387 via CL 6396453
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6458022 by jurre debaare in Dev-Anim branch]
2019-05-15 03:35:08 -04:00
Thomas Sarkanen
bb193db1aa Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 5356908
#rb none

[CL 5360337 by Thomas Sarkanen in Dev-Anim branch]
2019-03-11 12:18:32 -04:00
cajoebestrotheray
e46f88095e PR #5352: Editor: Unregistering some detail layout delegates (Contributed by cajoebestrotheray)
#rb Thomas.Sarkanen

[CL 5196621 by Thomas Sarkanen in Dev-Anim branch]
2019-02-26 05:38:29 -05:00
arne schober
a0932295a2 Strip Additional IndexBuffers from resources when not in use, which should save about 1MB when used on mobile.
#RB marcus.Wassmer
#JIRA 0

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: arne.schober
#ROBOMERGE-SOURCE: CL 5053015 in //Fortnite/Release-8.00/... via CL 5063923
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5136162 by arne schober in Dev-Anim branch]
2019-02-22 03:58:30 -05:00
johan duparc
d4193616ef Copy of 4923653, 4923695 from //UE4/Dev-Enterprise:
UV packing issue for geometries with high chart count
#jira UE-69450
#jira UE-56602
#jira UE-56555
#jira UEENT-322
#rb JeanMichel.Dignard

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: johan.duparc
#ROBOMERGE-SOURCE: CL 4923742 in //UE4/Release-4.22/... via CL 4923746
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5018529 by johan duparc in Dev-Anim branch]
2019-02-16 01:40:09 -05:00
Marc Audy
e5610adfd8 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ 4802313
#rb
#rnx
#lockdown Laurent.Delayen

[CL 4803512 by Marc Audy in Dev-Anim branch]
2019-01-24 15:32:49 -05:00
Thomas Sarkanen
e0f6136524 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4704791
#rb none
#jiira none

[CL 4708070 by Thomas Sarkanen in Dev-Anim branch]
2019-01-11 04:11:30 -05:00
Thomas Sarkanen
7088a2f273 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4683693
#rb none
#jira none

[CL 4684302 by Thomas Sarkanen in Dev-Anim branch]
2019-01-07 05:38:46 -05:00
Thomas Sarkanen
8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00
Thomas Sarkanen
c51a339259 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4574801
#jira none
#rb none

[CL 4575789 by Thomas Sarkanen in Dev-Anim branch]
2018-11-19 07:03:18 -05:00
alexis matte
c8b36e485e Add a fail safe to the old skeletal mesh legacy compute tangent.
#rb uriel.doyon
#jira UE-64981

#ROBOMERGE-SOURCE: CL 4498896 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4498897 by alexis matte in Staging-4.21 branch]
2018-10-23 13:41:17 -04:00
Marc Audy
af90b7bcd4 Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4395058 by Marc Audy in Main branch]
2018-09-25 10:11:35 -04:00
Yuriy ODonnell
2fce49e85a Moved duplicated code from MeshUtilities and MeshDescriptionOperations (FLayoutUV, FAllocator2D, FOverlappingCorners, etc.) into a new single module MeshUtilitiesCommon.
Add a generic opaque mesh view interface FLayoutUV::IMeshView to abstract mesh data access and allow FLayoutUV to be used with any mesh type in any module.
Replaced few instances of using an old version of overlapping corners data structure (multi-map) with new specialized FOverlappingCorners container.

#rb Alexis.Matte
#rb Brian.Karis

[CL 4242975 by Yuriy ODonnell in Dev-Editor branch]
2018-07-31 05:49:40 -04:00
alexis matte
14381dbb88 Issue a warning to the user when skeletal mesh legacy "built in" build end up with zero or nan tangents.
#jira UE-59598
#rb arne.schober

#ROBOMERGE-SOURCE: CL 4155165 in //UE4/Release-4.20/...
#ROBOMERGE-BOT: RELEASE (Release-4.20 -> Release-Staging-4.20)
#ROBOMERGE-AUTHOR: alexis.matte

[CL 4155166 by alexis matte in Staging-4.20 branch]
2018-06-22 08:11:38 -04:00
richard talbotwatkin
96d7d9dbfc Copied from Dev-Editor CL 4118758
- Refactor to put UStaticMesh Mesh Descriptions in a separate object which is not loaded by default, but which can be requested when needed. This needs to be kept in sync with the number of SourceModel LODs.
- Various refactors to import/building.
- Changed UMeshDescription to FMeshDescription, and made its preferred semantics pass-by-reference rather than by pointer.
- Deprecated UMeshDescription.
#rb Alexis.Matte
#jira

#ROBOMERGE-SOURCE: CL 4135475 in //UE4/Release-4.20/...
#ROBOMERGE-BOT: RELEASE (Release-4.20 -> Release-Staging-4.20)
#ROBOMERGE-AUTHOR: richard.talbotwatkin

[CL 4135477 by richard talbotwatkin in Staging-4.20 branch]
2018-06-18 12:18:21 -04:00
richard talbotwatkin
7608b854ab Undo //UE4/Release-4.20/Engine/... changelist 4135306
#rb none
#jira

#ROBOMERGE-SOURCE: CL 4135397 in //UE4/Release-4.20/...
#ROBOMERGE-BOT: RELEASE (Release-4.20 -> Release-Staging-4.20)
#ROBOMERGE-AUTHOR: richard.talbotwatkin

[CL 4135398 by richard talbotwatkin in Staging-4.20 branch]
2018-06-18 11:53:46 -04:00
richard talbotwatkin
b4b7fa924c Copied from Dev-Editor CL 4118758
- Refactor to put UStaticMesh Mesh Descriptions in a separate object which is not loaded by default, but which can be requested when needed. This needs to be kept in sync with the number of SourceModel LODs.
- Various refactors to import/building.
- Changed UMeshDescription to FMeshDescription, and made its preferred semantics pass-by-reference rather than by pointer.
- Deprecated UMeshDescription.
#rb Alexis.Matte
#jira

#ROBOMERGE-SOURCE: CL 4135306 in //UE4/Release-4.20/...
#ROBOMERGE-BOT: RELEASE (Release-4.20 -> Release-Staging-4.20)
#ROBOMERGE-AUTHOR: richard.talbotwatkin

[CL 4135311 by richard talbotwatkin in Staging-4.20 branch]
2018-06-18 11:27:18 -04:00
Marc Audy
d90da4ab1a Merge to Dev-Main for 4.20 @ 4090813
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4091081 by Marc Audy in Main branch]
2018-05-23 21:04:31 -04:00