benoit deschenes
6658244646
Enterprise UV Generation tool - Integrating CL 6893582, 6954109, 6957407, 6962916, 6969266, 6969351, 7004882, 7047829
...
#jira UE-76375 UEENT-2547 UE-76155 UE-76157 UE-76169 UE-76164 UE-76154 UE-76165 UE-76170 UE-76288
#rb none
[CL 7057829 by benoit deschenes in 4.23 branch]
2019-06-17 18:26:05 -04:00
Rolando Caloca
aa0d2303d6
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) @ 6944469
...
#rb none
#rnx
[CL 6944849 by Rolando Caloca in Main branch]
2019-06-11 18:27:07 -04:00
JeanMichel Dignard
0f9ad96858
Copying //UE4/Dev-Enterprise @ cl 6890376 to Dev-Main (//UE4/Dev-Main)
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#lockdown nick.penwarden
#rb none
[CL 6890764 by JeanMichel Dignard in Main branch]
2019-06-07 11:22:52 -04:00
alexis matte
2875a3c6c6
Fix the GenerateUniqueUVsForStaticMesh when there is some duplicate polygon and we remove them, we must avoid Compacting the Polygon so the Remap VertexInstanceID is still valid.
...
There was a second crash after this one where the code did not call RegisterMeshAttribute on a newly created FMeshDescription.
#jira UE-71929
#rb none
#ROBOMERGE-SOURCE: CL 5504837 via CL 5504994 via CL 5517943
[CL 5535766 by alexis matte in Main branch]
2019-03-25 14:01:20 -04:00
alexis matte
604ebe6ee1
Cherry pick 4.22 release fix (cl: 5337966)
...
Fix the packing of UV, make sure the temporary destination has enough indices to receive the new computed UVLightMap
#jira UE-71048
#rb none
#ROBOMERGE-SOURCE: CL 5503577 via CL 5503581 via CL 5504282
[CL 5535606 by alexis matte in Main branch]
2019-03-25 13:56:06 -04:00
alexis matte
a081ab1967
Fix the packing of UV, make sure the temporary destination has enough indices to receive the new computed UVLightMap
...
#jira UE-71048
#rb none
#ROBOMERGE-SOURCE: CL 5337966 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5338978 by alexis matte in Main branch]
2019-03-07 13:41:48 -05:00
anousack kitisa
29a2b59faa
Fixed box mapping generation to fit in [0, 1] range (when there's no tiling).
...
#jira UE-68727
#rb JeanLuc.Corenthin
#ROBOMERGE-SOURCE: CL 4971413 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 4971422 by anousack kitisa in Main branch]
2019-02-12 11:11:18 -05:00
alexis matte
a07870bbfe
#CodeReview: alexis.matte,cristina.riveron,nick.bullard,nick.penwarden
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Merge conflict.
alexis.matte, please merge this change by hand.
More info at https://robomerge.epicgames.net#RELEASE
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_1_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.json - merging //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_1_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.json#3
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_1_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.png - vs //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_1_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.png#3
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_1_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.json - resolving delete from //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_1_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.json#2
Delete resolve:
at: delete
ay: ignore
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_1_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.png - resolving delete from //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_1_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.png#2
Delete resolve:
at: delete
ay: ignore
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_2_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.json - merging //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_2_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.json#3
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_2_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.png - vs //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_2_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.png#3
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_2_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.json - resolving delete from //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_2_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.json#2
Delete resolve:
at: delete
ay: ignore
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_2_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.png - resolving delete from //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_2_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.png#2
Delete resolve:
at: delete
ay: ignore
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_3_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.json - merging //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_3_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.json#3
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_3_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.png - vs //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_3_None/Windows/D3D11_SM5/22c96594569807222f8f1a0ad282ed19.png#3
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_3_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.json - resolving delete from //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_3_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.json#2
Delete resolve:
at: delete
ay: ignore
/src/ROBOMERGE_RELEASE_Main/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_3_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.png - resolving delete from //UE4/Release-4.22/EngineTest/Test/Screenshots/ActorMerging/ActorMerging_SimpleMeshMerge_LOD_3_None/Windows/D3D11_SM5/3fcc508dbd2d03ed4ef4a56e129b984a.png#2
Delete resolve:
at: delete
ay: ignore
--------------------------------------
Revert a material fix done for UE-67819, this change broke old assets.
#jira UE-69652
#rb none
#ROBOMERGE-SOURCE: CL 4951688 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 4953006 by alexis matte in Main branch]
2019-02-08 17:32:01 -05:00
johan duparc
a79abfeef5
Copy of 4923653, 4923695 from //UE4/Dev-Enterprise:
...
UV packing issue for geometries with high chart count
#jira UE-69450
#jira UE-56602
#jira UE-56555
#jira UEENT-322
#rb JeanMichel.Dignard
#ROBOMERGE-SOURCE: CL 4923742 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 4923746 by johan duparc in Main branch]
2019-02-06 15:01:38 -05:00
Marcus Wassmer
6995e20184
Merging //UE4/Dev-Main@4848702 to Dev-Rendering (//UE4/Dev-Rendering)
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#rb none
#lockdown rolando.caloca
[CL 4854488 by Marcus Wassmer in Dev-Rendering branch]
2019-01-30 20:34:55 -05:00
Marcus Wassmer
48cc6051f0
Merging //UE4/Dev-Main@4835686 to Dev-Rendering (//UE4/Dev-Rendering)
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#lockdown rolando.caloca
#rb none
[CL 4836748 by Marcus Wassmer in Dev-Rendering branch]
2019-01-29 17:55:04 -05:00
Chris Gagnon
a48e767b94
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00
Richard TalbotWatkin
f2a3f32edf
Change to FMeshDescription API. CreatePolygon[WithID] now takes a simple array of vertex instances instead of FMeshDescription::ContourPoint, hence there is no need to specify corresponding edge IDs. Any edges which do not exist in the mesh description will be automatically created by CreatePolygon, and their IDs returned.
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Fixed up all code to use the new method, fixed a few bugs.
#rb Alexis.Matte
[CL 4750082 by Richard TalbotWatkin in Dev-Editor branch]
2019-01-18 06:37:35 -05:00
Marcus Wassmer
834e95f3d3
Merging //UE4/Dev-Main@4680011 to Dev-Rendering (//UE4/Dev-Rendering)
...
#rb none
[CL 4680455 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:28:34 -05:00
Marcus Wassmer
cbfcbbb93b
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
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#rb none
Should be just copyright updates
[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00
Alexis Matte
529ff0922a
Fix the ConvertToRawMesh keep the section order use in the source MeshDescription.
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Update one asset affect by the bug and update the screenshot tests
#jira UE-67819
#rb richard.talbotwatkin
[CL 4679457 by Alexis Matte in Dev-Editor branch]
2019-01-03 14:56:22 -05:00
Chris Gagnon
8fc25ea18e
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Richard TalbotWatkin
e74a1e7fc4
- Deprecated FRawMesh as source model serialization format for static meshes.
...
- MeshDescription now held as compressed bulk data and unpacked on demand. This is managed by FMeshDescriptionBulkData.
- Made RawMesh accessors in StaticMesh responsible for performing legacy conversion from MeshDescription if necessary.
- Added FBulkDataReader/FBulkDataWriter for serializing bulk data to/from archives.
- Added FUntypedBulkData::UnloadBulkData() for releasing the bulk data allocation without invalidating it (so it can be reloaded when necessary). Editor only.
- Renamed StaticMesh MeshDescription methods (now GetMeshDescription(), CommitMeshDescription() etc).
- Removed unnecessary mesh description attributes from StaticMesh: those which are used only by Editable Mesh, and transient attributes which are automatically generated when needed for building vertex tangent space.
- Slight change to FAttributesSetBase::RegisterAttribute(): if the attribute specified already exists, it will be amended to adopt the type, passed flags and number of indices. If only the number of indices changes, any existing data will be preserved if possible.
- Added TMeshAttributesRef::Copy() to copy an entire attributes array from one name/index to another.
- Changed implementation of TMeshAttributesRef/TMeshAttributesView to provide a const ref/view if the template type parameter is const. Added TMeshAttributesConstRef/TMeshAttributesConstView as an alias for backwards compatibility.
- Added FMeshDescription::IsEmpty() for determining whether a mesh description has any content or not.
- Removed versioning GUID for mesh description: this should be handled by each mesh description client now.
#rb Alexis.Matte
[CL 4644791 by Richard TalbotWatkin in Dev-Editor branch]
2018-12-10 09:29:08 -05:00
Johan Duparc
213c466e5e
[DataSmith] RawMesh to MeshDescription conversion: Algo part
...
#rb JeanMichel.Dignard, JeanLuc.Corenthin
[CL 4641680 by Johan Duparc in Dev-Editor branch]
2018-12-07 14:40:04 -05:00
Johan Duparc
181346e4b4
Minor fixes on MeshDescriptionOperations:
...
- avoid needless copies of FMeshTriangle
#rb Alexis.Matte
[CL 4580434 by Johan Duparc in Dev-Editor branch]
2018-11-19 16:21:38 -05:00
Matt Kuhlenschmidt
46e3285149
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4543237 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-11-06 10:00:36 -05:00
Alexis Matte
576ac6829b
Deprecate FRawMesh - Convert welding threshold to use FMeshDescription
...
#rb none
#jira UE-65707
[CL 4502755 by Alexis Matte in Dev-Editor branch]
2018-10-24 13:25:04 -04:00
Alexis Matte
263a42a7ae
Deprecate FRawMesh - Port material baking to FMeshDescription
...
#jira UE-64969
#rb none
[CL 4486073 by Alexis Matte in Dev-Editor branch]
2018-10-18 11:17:48 -04:00
Alexis Matte
6835a82d28
Fix material baking crash
...
Fix the material baking automation tests
#rb none
#jira none
[CL 4429122 by Alexis Matte in Dev-Editor branch]
2018-10-04 16:16:30 -04:00
Alexis Matte
8b96dc21df
Deprecate FRawMesh - Mesh merge utilities
...
#jira UE-64437
#rb none
[CL 4424092 by Alexis Matte in Dev-Editor branch]
2018-10-03 16:09:08 -04:00