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Merging //UE4/Dev-Main to Dev-Geometry (from CL: 3492074)
#rb none [CL 3493369 by Mike Fricker in Dev-Geometry branch]
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@@ -23,7 +23,7 @@ public:
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// INetworkFileSystemModule interface
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virtual INetworkFileServer* CreateNetworkFileServer( bool bLoadTargetPlatforms, int32 Port, const FFileRequestDelegate* InFileRequestDelegate, const FRecompileShadersDelegate* InRecompileShadersDelegate, const ENetworkFileServerProtocol Protocol ) const override
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virtual INetworkFileServer* CreateNetworkFileServer( bool bLoadTargetPlatforms, int32 Port, FNetworkFileDelegateContainer NetworkFileDelegateContainer, const ENetworkFileServerProtocol Protocol ) const override
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{
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TArray<ITargetPlatform*> ActiveTargetPlatforms;
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if (bLoadTargetPlatforms)
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@@ -46,10 +46,10 @@ public:
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{
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#if ENABLE_HTTP_FOR_NFS
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case NFSP_Http:
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return new FNetworkFileServerHttp(Port, InFileRequestDelegate, InRecompileShadersDelegate, ActiveTargetPlatforms);
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return new FNetworkFileServerHttp(Port, NetworkFileDelegateContainer, ActiveTargetPlatforms);
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#endif
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case NFSP_Tcp:
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return new FNetworkFileServer(Port, InFileRequestDelegate, InRecompileShadersDelegate, ActiveTargetPlatforms);
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return new FNetworkFileServer(Port, NetworkFileDelegateContainer, ActiveTargetPlatforms);
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}
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return NULL;
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