Merging //UE4/Dev-Main to Dev-Geometry (from CL: 3492074)

#rb none

[CL 3493369 by Mike Fricker in Dev-Geometry branch]
This commit is contained in:
Mike Fricker
2017-06-15 17:45:03 -04:00
parent cb60c57c48
commit fddcdcac09
5884 changed files with 213547 additions and 184356 deletions

View File

@@ -46,9 +46,9 @@ void FHTML5SaveGameSystem::Shutdown()
// );
}
bool FHTML5SaveGameSystem::DoesSaveGameExist(const TCHAR* Name, const int32 UserIndex)
ISaveGameSystem::ESaveExistsResult FHTML5SaveGameSystem::DoesSaveGameExistWithResult(const TCHAR* Name, const int32 UserIndex)
{
return UE_DoesSaveGameExist(GetSaveGamePath(Name, UserIndex));
return UE_DoesSaveGameExist(GetSaveGamePath(Name, UserIndex)) ? ESaveExistsResult::OK : ESaveExistsResult::DoesNotExist;
}
bool FHTML5SaveGameSystem::SaveGame(bool bAttemptToUseUI, const TCHAR* Name, const int32 UserIndex, const TArray<uint8>& Data)