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Fix clang build error.
[CL 2524134 by Richard TalbotWatkin in Main branch]
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epic@richtech.es
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b1707bd948
commit
f9a4757e27
@@ -161,8 +161,8 @@ void FSplineComponentVisualizer::DrawVisualization(const UActorComponent* Compon
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const bool bIsSplineEditable = SplineComp->bSplineHasBeenEdited || SplineComp->SplineInfo.Points == Archetype->SplineInfo.Points;
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const FColor ReadOnlyColor = FColor(255, 0, 255, 255);
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const FColor NormalColor = bIsSplineEditable ? SplineComp->EditorUnselectedSplineSegmentColor : ReadOnlyColor;
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const FColor SelectedColor = bIsSplineEditable ? SplineComp->EditorSelectedSplineSegmentColor : ReadOnlyColor;
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const FColor NormalColor = bIsSplineEditable ? FColor(SplineComp->EditorUnselectedSplineSegmentColor) : ReadOnlyColor;
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const FColor SelectedColor = bIsSplineEditable ? FColor(SplineComp->EditorSelectedSplineSegmentColor) : ReadOnlyColor;
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const float GrabHandleSize = 12.0f;
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const float TangentHandleSize = 10.0f;
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