Fix clang build error.

[CL 2524134 by Richard TalbotWatkin in Main branch]
This commit is contained in:
Richard TalbotWatkin
2015-04-24 07:20:48 -04:00
committed by epic@richtech.es
parent b1707bd948
commit f9a4757e27
@@ -161,8 +161,8 @@ void FSplineComponentVisualizer::DrawVisualization(const UActorComponent* Compon
const bool bIsSplineEditable = SplineComp->bSplineHasBeenEdited || SplineComp->SplineInfo.Points == Archetype->SplineInfo.Points;
const FColor ReadOnlyColor = FColor(255, 0, 255, 255);
const FColor NormalColor = bIsSplineEditable ? SplineComp->EditorUnselectedSplineSegmentColor : ReadOnlyColor;
const FColor SelectedColor = bIsSplineEditable ? SplineComp->EditorSelectedSplineSegmentColor : ReadOnlyColor;
const FColor NormalColor = bIsSplineEditable ? FColor(SplineComp->EditorUnselectedSplineSegmentColor) : ReadOnlyColor;
const FColor SelectedColor = bIsSplineEditable ? FColor(SplineComp->EditorSelectedSplineSegmentColor) : ReadOnlyColor;
const float GrabHandleSize = 12.0f;
const float TangentHandleSize = 10.0f;