Converting hardcoded short class/enum names to pathnames ahead of ANY_PACKAGE removal

#rb trivial
#jira UE-99463
#preflight 6288fd998828ea88c8aef3d0

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 20314896 via CL 20314897 via CL 20314903 via CL 20314904
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)

[CL 20315214 by robert manuszewski in ue5-main branch]
This commit is contained in:
robert manuszewski
2022-05-22 10:30:02 -04:00
parent 1cdb886648
commit f8a812a32f
182 changed files with 386 additions and 386 deletions
@@ -196,7 +196,7 @@ protected:
FText Text;
/** */
UPROPERTY(EditAnywhere, Category=Appearance, meta=(RequiredAssetDataTags = "RowStructure=RichTextStyleRow"))
UPROPERTY(EditAnywhere, Category=Appearance, meta=(RequiredAssetDataTags = "RowStructure=/Script/UMG.RichTextStyleRow"))
TObjectPtr<UDataTable> TextStyleSet;
/** */
@@ -51,6 +51,6 @@ protected:
FRichImageRow* FindImageRow(FName TagOrId, bool bWarnIfMissing);
UPROPERTY(EditAnywhere, Category=Appearance, meta = (RequiredAssetDataTags = "RowStructure=RichImageRow"))
UPROPERTY(EditAnywhere, Category=Appearance, meta = (RequiredAssetDataTags = "RowStructure=/Script/UMG.RichImageRow"))
TObjectPtr<class UDataTable> ImageSet;
};