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Converting hardcoded short class/enum names to pathnames ahead of ANY_PACKAGE removal
#rb trivial #jira UE-99463 #preflight 6288fd998828ea88c8aef3d0 #ROBOMERGE-OWNER: robert.manuszewski #ROBOMERGE-AUTHOR: robert.manuszewski #ROBOMERGE-SOURCE: CL 20314896 via CL 20314897 via CL 20314903 via CL 20314904 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126) [CL 20315214 by robert manuszewski in ue5-main branch]
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@@ -196,7 +196,7 @@ protected:
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FText Text;
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/** */
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UPROPERTY(EditAnywhere, Category=Appearance, meta=(RequiredAssetDataTags = "RowStructure=RichTextStyleRow"))
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UPROPERTY(EditAnywhere, Category=Appearance, meta=(RequiredAssetDataTags = "RowStructure=/Script/UMG.RichTextStyleRow"))
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TObjectPtr<UDataTable> TextStyleSet;
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/** */
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@@ -51,6 +51,6 @@ protected:
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FRichImageRow* FindImageRow(FName TagOrId, bool bWarnIfMissing);
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UPROPERTY(EditAnywhere, Category=Appearance, meta = (RequiredAssetDataTags = "RowStructure=RichImageRow"))
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UPROPERTY(EditAnywhere, Category=Appearance, meta = (RequiredAssetDataTags = "RowStructure=/Script/UMG.RichImageRow"))
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TObjectPtr<class UDataTable> ImageSet;
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};
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