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Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim)
#fyi: Laurent.Delayen, James.Hopkin #rb: none [CL 4923303 by Lina Halper in Dev-Anim branch]
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@@ -58,7 +58,7 @@ namespace UnrealBuildTool.Rules
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}
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}
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if (bHasVisualStudioDTE)
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if (bHasVisualStudioDTE && Target.WindowsPlatform.StaticAnalyzer != WindowsStaticAnalyzer.PVSStudio)
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{
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PublicDefinitions.Add("VSACCESSOR_HAS_DTE=1");
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}
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