Merging //UE4/Private-Geometry to Dev-VREditor (//UE4/Dev-VREditor) 3339870

#rb Mike.Fricker

[CL 3340396 by Lauren Ridge in Dev-VREditor branch]
This commit is contained in:
Lauren Ridge
2017-03-09 16:53:09 -05:00
parent 25e9b98375
commit f361d5ae54
181 changed files with 10931 additions and 7508 deletions
@@ -65,6 +65,10 @@ void FSlateDrawElement::Init(uint32 InLayer, const FPaintGeometry& PaintGeometry
{
DataPayload.BatchFlags |= ESlateBatchDrawFlag::NoGamma;
}
if (InDrawEffects & ESlateDrawEffect::ReverseGamma)
{
DataPayload.BatchFlags |= ESlateBatchDrawFlag::ReverseGamma;
}
}
void FSlateDrawElement::MakeDebugQuad( FSlateWindowElementList& ElementList, uint32 InLayer, const FPaintGeometry& PaintGeometry, const FSlateRect& InClippingRect)