Geometry - SkinnedMeshToDynamicMesh - fix linux editor build error

#rnx

[CL 23377527 by david hill in ue5-main branch]
This commit is contained in:
david hill
2022-12-02 15:11:27 -05:00
parent d2c8a8d5f3
commit f34c40813a
@@ -267,6 +267,11 @@ public:
FVector4f GetColor(ColorIDType ID) const { check(0); return FVector4f(); }
bool GetColorTri(const TriIDType&, ColorIDType& ID0, ColorIDType& ID1, ColorIDType& ID2) const { ID0 = ID1 = ID2 = ColorIDType(-1); return false; }
int32 NumWeightMapLayers() const { return 0; }
float GetVertexWeight(int32 WeightMapIndex, int32 SrcVertID) const { return 0; }
FName GetWeightMapName(int32 WeightMapIndex) const { return FName(); }
private: