UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.

[CL 2104397 by Jaroslaw Palczynski in Main branch]
This commit is contained in:
Jaroslaw Palczynski
2014-06-13 06:14:46 -04:00
committed by UnrealBot
parent 093c43fb25
commit ebce413232
2842 changed files with 16146 additions and 16146 deletions

View File

@@ -13,8 +13,8 @@ class FModuleUI
public:
/** IModuleInterface implementation */
virtual void StartupModule() OVERRIDE;
virtual void ShutdownModule() OVERRIDE;
virtual void StartupModule() override;
virtual void ShutdownModule() override;
/** IModuleUIInterface implementation */
virtual TSharedRef< SWidget > GetModuleUIWidget();