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UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
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@@ -13,8 +13,8 @@ class FModuleUI
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public:
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/** IModuleInterface implementation */
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virtual void StartupModule() OVERRIDE;
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virtual void ShutdownModule() OVERRIDE;
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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/** IModuleUIInterface implementation */
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virtual TSharedRef< SWidget > GetModuleUIWidget();
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