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UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
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@@ -29,7 +29,7 @@ public:
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// Begin ITargetPlatformModule interface
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virtual ITargetPlatform* GetTargetPlatform() OVERRIDE
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virtual ITargetPlatform* GetTargetPlatform() override
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{
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if (AndroidTargetSingleton == NULL)
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{
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@@ -43,11 +43,11 @@ public:
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public:
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// Begin IModuleInterface interface
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virtual void StartupModule() OVERRIDE
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virtual void StartupModule() override
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{
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}
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virtual void ShutdownModule() OVERRIDE
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virtual void ShutdownModule() override
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{
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}
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// End IModuleInterface interface
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