diff --git a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp index d286006246a4..3e8ccc4ec027 100644 --- a/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp +++ b/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp @@ -796,7 +796,6 @@ void UGameplayTagsManager::GameplayTagContainerLoaded(FGameplayTagContainer& Con if (OnGameplayTagLoadedDelegate.IsBound()) { - ensure(IsInGameThread()); for (const FGameplayTag& Tag : Container) { OnGameplayTagLoadedDelegate.Broadcast(Tag); @@ -808,7 +807,6 @@ void UGameplayTagsManager::SingleGameplayTagLoaded(FGameplayTag& Tag, FProperty* { RedirectSingleGameplayTag(Tag, SerializingProperty); - ensure(IsInGameThread()); OnGameplayTagLoadedDelegate.Broadcast(Tag); } @@ -946,7 +944,6 @@ bool UGameplayTagsManager::ImportSingleGameplayTag(FGameplayTag& Tag, FName Impo if (bRetVal) { - ensure(IsInGameThread()); OnGameplayTagLoadedDelegate.Broadcast(Tag); } else