Deprecating MatchDevice in Sound Wave Quality settings

#jira UE-146280
#rb jimmy.smith
#preflight 623cdc055c488c89d6d80099

[CL 19502867 by anna lantz in ue5-main branch]
This commit is contained in:
anna lantz
2022-03-24 17:18:53 -04:00
parent 797b8bbbdc
commit e71bd0fed3
2 changed files with 4 additions and 2 deletions

View File

@@ -997,6 +997,9 @@ DefaultWorldPartitionHLODLayer=/Engine/Maps/Templates/HLODs/HLODLayer_Instanced.
+FunctionRedirects=(OldName="SoundGeneratorParameterInterface.SetIntParameter", NewName="AudioParameterControllerInterface.SetIntParameter")
+ClassRedirects=(OldName="/Script/AudioExtensions.AudioParameterInterface", NewName="/Script/AudioExtensions.AudioParameterControllerInterface")
; Deprecating 'MatchDevice' in Sound Wave Quality Enum
+EnumRedirects=(OldName="ESoundwaveSampleRateSettings",ValueChanges=(("ESoundwaveSampleRateSettings::MatchDevice","ESoundwaveSampleRateSettings::Max")) )
; Updating the gameplay cue notify to have correct property name
+PropertyRedirects=(OldName="GameplayCueNotify_SoundInfo.SoundCue",NewName="GameplayCueNotify_SoundInfo.Sound")