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LiveCoding: Add a target setting for using the debug version of the console application.
#rb none #rnx [CL 6605895 by Ben Marsh in Dev-Build branch]
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@@ -46,9 +46,15 @@ void FLiveCodingModule::StartupModule()
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ECVF_Cheat
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);
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#if USE_DEBUG_LIVE_CODING_CONSOLE
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static const TCHAR* DefaultConsolePath = TEXT("Binaries/Win64/LiveCodingConsole-Win64-Debug.exe");
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#else
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static const TCHAR* DefaultConsolePath = TEXT("Binaries/Win64/LiveCodingConsole.exe");
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#endif
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ConsolePathVariable = ConsoleManager.RegisterConsoleVariable(
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TEXT("LiveCoding.ConsolePath"),
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FPaths::ConvertRelativePathToFull(FPaths::EngineDir() / TEXT("Binaries/Win64/LiveCodingConsole.exe")),
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FPaths::ConvertRelativePathToFull(FPaths::EngineDir() / DefaultConsolePath),
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TEXT("Path to the live coding console application"),
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ECVF_Cheat
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);
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