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Add GL_OES_shader_image_atomic as a requirement for VK feature level ES3.1, to support Niagara GPU sim
#jira UE-76944 #rb none [CL 7473520 by Dmitriy Dyomin in 4.23 branch]
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@@ -3380,7 +3380,10 @@ class FGenerateVulkanVisitor : public ir_visitor
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{
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ralloc_asprintf_append(buffer, "#extension GL_EXT_tessellation_shader : enable\n");
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}
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else if (ParseState->target == compute_shader)
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{
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ralloc_asprintf_append(buffer, "#extension GL_OES_shader_image_atomic : enable\n");
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}
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}
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if (bShouldEmitMultiview && (state->target == vertex_shader || state->target == fragment_shader))
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