Remove low value check statement that was causing high quantity of allocations due to FName to string conversion in the condition.

#rb matt.peters

[CL 15977842 by Zousar Shaker in ue5-main branch]
This commit is contained in:
Zousar Shaker
2021-04-12 11:00:20 -04:00
parent 3b160ad89e
commit dcfd23bf53
@@ -12,7 +12,6 @@ FPackageAccessRefScope::FPackageAccessRefScope(FName InPackageName, FName InOpNa
: PackageName(InPackageName)
, OpName(InOpName)
{
checkf(FPackageName::IsValidLongPackageName(InPackageName.ToString(), true), TEXT("Invalid package name: %s"), *InPackageName.ToString());
Outer = CurrentThreadScope;
CurrentThreadScope = this;
}