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Engine source (Main branch up to CL 2037954)
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@@ -1887,17 +1887,19 @@ public:
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int32 MinX, MinY, MaxX, MaxY;
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if (EdMode->CurrentToolTarget.LandscapeInfo->GetLandscapeExtent(MinX, MinY, MaxX, MaxY))
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{
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EdMode->UISettings->ResizeLandscape_OriginalResolution = FIntPoint(MaxX - MinX, MaxY - MinY);
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EdMode->UISettings->ResizeLandscape_ComponentCount.X = (MaxX - MinX) / ComponentSizeQuads;
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EdMode->UISettings->ResizeLandscape_ComponentCount.Y = (MaxY - MinY) / ComponentSizeQuads;
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EdMode->UISettings->ResizeLandscape_Original_ComponentCount.X = (MaxX - MinX) / ComponentSizeQuads;
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EdMode->UISettings->ResizeLandscape_Original_ComponentCount.Y = (MaxY - MinY) / ComponentSizeQuads;
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EdMode->UISettings->ResizeLandscape_ComponentCount = EdMode->UISettings->ResizeLandscape_Original_ComponentCount;
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}
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else
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{
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EdMode->UISettings->ResizeLandscape_OriginalResolution = FIntPoint::ZeroValue;
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EdMode->UISettings->ResizeLandscape_Original_ComponentCount = FIntPoint::ZeroValue;
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EdMode->UISettings->ResizeLandscape_ComponentCount = FIntPoint::ZeroValue;
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}
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EdMode->UISettings->ResizeLandscape_QuadsPerSection = EdMode->CurrentToolTarget.LandscapeInfo->SubsectionSizeQuads;
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EdMode->UISettings->ResizeLandscape_SectionsPerComponent = EdMode->CurrentToolTarget.LandscapeInfo->ComponentNumSubsections;
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EdMode->UISettings->ResizeLandscape_Original_QuadsPerSection = EdMode->CurrentToolTarget.LandscapeInfo->SubsectionSizeQuads;
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EdMode->UISettings->ResizeLandscape_Original_SectionsPerComponent = EdMode->CurrentToolTarget.LandscapeInfo->ComponentNumSubsections;
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EdMode->UISettings->ResizeLandscape_QuadsPerSection = EdMode->UISettings->ResizeLandscape_Original_QuadsPerSection;
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EdMode->UISettings->ResizeLandscape_SectionsPerComponent = EdMode->UISettings->ResizeLandscape_Original_SectionsPerComponent;
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}
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virtual void ExitTool()
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