Engine source (Main branch up to CL 2037954)

This commit is contained in:
UnrealBot
2014-04-02 18:09:23 -04:00
parent 03f7ab03b7
commit db494a6e69
1357 changed files with 44375 additions and 28539 deletions

View File

@@ -1887,17 +1887,19 @@ public:
int32 MinX, MinY, MaxX, MaxY;
if (EdMode->CurrentToolTarget.LandscapeInfo->GetLandscapeExtent(MinX, MinY, MaxX, MaxY))
{
EdMode->UISettings->ResizeLandscape_OriginalResolution = FIntPoint(MaxX - MinX, MaxY - MinY);
EdMode->UISettings->ResizeLandscape_ComponentCount.X = (MaxX - MinX) / ComponentSizeQuads;
EdMode->UISettings->ResizeLandscape_ComponentCount.Y = (MaxY - MinY) / ComponentSizeQuads;
EdMode->UISettings->ResizeLandscape_Original_ComponentCount.X = (MaxX - MinX) / ComponentSizeQuads;
EdMode->UISettings->ResizeLandscape_Original_ComponentCount.Y = (MaxY - MinY) / ComponentSizeQuads;
EdMode->UISettings->ResizeLandscape_ComponentCount = EdMode->UISettings->ResizeLandscape_Original_ComponentCount;
}
else
{
EdMode->UISettings->ResizeLandscape_OriginalResolution = FIntPoint::ZeroValue;
EdMode->UISettings->ResizeLandscape_Original_ComponentCount = FIntPoint::ZeroValue;
EdMode->UISettings->ResizeLandscape_ComponentCount = FIntPoint::ZeroValue;
}
EdMode->UISettings->ResizeLandscape_QuadsPerSection = EdMode->CurrentToolTarget.LandscapeInfo->SubsectionSizeQuads;
EdMode->UISettings->ResizeLandscape_SectionsPerComponent = EdMode->CurrentToolTarget.LandscapeInfo->ComponentNumSubsections;
EdMode->UISettings->ResizeLandscape_Original_QuadsPerSection = EdMode->CurrentToolTarget.LandscapeInfo->SubsectionSizeQuads;
EdMode->UISettings->ResizeLandscape_Original_SectionsPerComponent = EdMode->CurrentToolTarget.LandscapeInfo->ComponentNumSubsections;
EdMode->UISettings->ResizeLandscape_QuadsPerSection = EdMode->UISettings->ResizeLandscape_Original_QuadsPerSection;
EdMode->UISettings->ResizeLandscape_SectionsPerComponent = EdMode->UISettings->ResizeLandscape_Original_SectionsPerComponent;
}
virtual void ExitTool()