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Merging //UE4/Dev-Main to Dev-VREditor (//UE4/Dev-VREditor) 3349153
#rb none [CL 3349529 by Lauren Ridge in Dev-VREditor branch]
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@@ -57,6 +57,7 @@ bSCSEditorShowGrid=true
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bKeepAttachHierarchy=true
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FbxExportCompatibility=FBX_2013
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bFbxExportCollisionMesh=False
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bForceFrontXAxis=False
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; Misc
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HoverHighlightIntensity=0.000000
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@@ -605,6 +606,9 @@ bImportRigidMesh=False
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bCombineMeshes=True
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bCreatePhysicsAsset=True
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bImportMesh=True
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MinimumLodNumber=0
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LodNumber=0
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bAutoComputeLodDistances=True
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[/Script/UnrealEd.FbxStaticMeshImportData]
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