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nop just comment cleanups
#rb none #preflight none [CL 20284987 by charles bloom in ue5-main branch]
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@@ -638,9 +638,8 @@ public:
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/*
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virtual FString GetDerivedDataKeyString(const FTextureBuildSettings& BuildSettings) const override
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{
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// @@!! no GetDerivedDataKeyString !?
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// @todo Oodle : should log settings here :
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// should log settings here :
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// should store
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// GetDefaultCompressionBySizeValue()
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//return FString::Printf(TEXT("ISPC_%d_%d_%d"), GetQualityVersion(BuildSettings.FormatConfigOverride, BuildSettings.CompressionQuality), GASTCCompressor, int32(GASTCHDRProfile > 0 && BuildSettings.bHDRSource));
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@@ -754,7 +753,9 @@ public:
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{
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F16Value.Encoded = 0;
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}
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// @@!! also clamp +Inf to max non-inf value?
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// @todo Oodle : should also clamp +Inf to max non-inf value?
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// note that behavior of the basic F32->F16 conversion was changed,
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// it used to clamp to max val if out of range, now stores inf
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}
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}
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