Packed Level Actor: Remove unused param

#rb trivial
#rnx

[CL 26186546 by patrick enfedaque in 5.3 branch]
This commit is contained in:
patrick enfedaque
2023-06-22 13:17:45 -04:00
parent 8ef9a0d3ad
commit d9e5e90138
2 changed files with 2 additions and 2 deletions

View File

@@ -16,7 +16,7 @@
#define LOCTEXT_NAMESPACE "FPackedLevelActorUtils"
void FPackedLevelActorUtils::GetPackedBlueprintsForWorldAsset(const TSoftObjectPtr<UWorld>& InWorldAsset, TSet<TSoftObjectPtr<UBlueprint>>& OutPackedBlueprintAssets, bool bInLoadedOnly, bool bInDiskOnly)
void FPackedLevelActorUtils::GetPackedBlueprintsForWorldAsset(const TSoftObjectPtr<UWorld>& InWorldAsset, TSet<TSoftObjectPtr<UBlueprint>>& OutPackedBlueprintAssets, bool bInLoadedOnly)
{
FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked<FAssetRegistryModule>(FName("AssetRegistry"));
IAssetRegistry& AssetRegistry = AssetRegistryModule.Get();