Remove TextureView path in GL RHI, as it's not supported in GL ES

#rb none
#preflight 625f965e4617dd4429f9d210

[CL 19826433 by Dmitriy Dyomin in ue5-main branch]
This commit is contained in:
Dmitriy Dyomin
2022-04-20 01:54:11 -04:00
parent aedbfcfd9d
commit d95b02416a
5 changed files with 9 additions and 66 deletions
@@ -17,7 +17,6 @@ GLint FOpenGL4::MaxComputeUAVUnits = -1;
GLint FOpenGL4::MaxPixelUAVUnits = -1;
bool FOpenGL4::bSupportsGPUMemoryInfo = false;
bool FOpenGL4::bSupportsTextureView = true;
void FOpenGL4::ProcessQueryGLInt()
{
@@ -57,7 +56,6 @@ void FOpenGL4::ProcessExtensions( const FString& ExtensionsString )
bSupportsGPUMemoryInfo = ExtensionsString.Contains(TEXT("GL_NVX_gpu_memory_info"));
bSupportsTextureView = ExtensionsString.Contains(TEXT("GL_ARB_texture_view")) || (MajorVersion == 4 && MinorVersion >= 3) || (MajorVersion > 4);
//Process Queries after extensions to avoid queries that use functionality that might not be present
ProcessQueryGLInt();