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Remove TextureView path in GL RHI, as it's not supported in GL ES
#rb none #preflight 625f965e4617dd4429f9d210 [CL 19826433 by Dmitriy Dyomin in ue5-main branch]
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@@ -17,7 +17,6 @@ GLint FOpenGL4::MaxComputeUAVUnits = -1;
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GLint FOpenGL4::MaxPixelUAVUnits = -1;
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bool FOpenGL4::bSupportsGPUMemoryInfo = false;
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bool FOpenGL4::bSupportsTextureView = true;
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void FOpenGL4::ProcessQueryGLInt()
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{
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@@ -57,7 +56,6 @@ void FOpenGL4::ProcessExtensions( const FString& ExtensionsString )
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bSupportsGPUMemoryInfo = ExtensionsString.Contains(TEXT("GL_NVX_gpu_memory_info"));
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bSupportsTextureView = ExtensionsString.Contains(TEXT("GL_ARB_texture_view")) || (MajorVersion == 4 && MinorVersion >= 3) || (MajorVersion > 4);
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//Process Queries after extensions to avoid queries that use functionality that might not be present
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ProcessQueryGLInt();
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