You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Fix FWorldPartitionActorDesc::GetBounds deprecation warning.
#rb none #preflight none #rnx [CL 23243815 by jeanfrancois dube in ue5-main branch]
This commit is contained in:
@@ -259,7 +259,7 @@ void FSourceControlWindowExtenderModule::FocusActors(const TArray<FAssetData>& A
|
||||
{
|
||||
if (TUniquePtr<FWorldPartitionActorDesc> ActorDesc = FWorldPartitionActorDescUtils::GetActorDescriptorFromAssetData(ActorToFocus))
|
||||
{
|
||||
FocusBounds += ActorDesc->GetBounds();
|
||||
FocusBounds += ActorDesc->GetEditorBounds();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user