- enabled device filtering by texture format support

[CL 2039053 by JJ Hoesing in Main branch]
This commit is contained in:
JJ Hoesing
2014-04-23 17:23:25 -04:00
committed by UnrealBot
parent 6f2c66ace3
commit d105739829
3 changed files with 3 additions and 5 deletions

View File

@@ -39,7 +39,7 @@ public:
virtual uint32 Run(void)
{
int LoopCount = 1;
int LoopCount = 10;
while (StopTaskCounter.GetValue() == 0)
{
@@ -164,7 +164,7 @@ private:
DeviceInfo.SerialNumber = SerialNumber;
DeviceInfo.Model = Model;
DeviceInfo.DeviceName = DeviceName;
DeviceInfo.GLESExtenstions = GLESExtensions;
DeviceInfo.GLESExtensions = GLESExtensions;
DeviceInfo.GLESVersion = GLESVersion;
}
}