You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Back out CL5935374 for UE-72100 as it causes 3 other issues
#jira UE-73066 #jira UE-73067 #jira UE-73073 #rb John.Mauney #lockdown Cristina.Riveron #ROBOMERGE-OWNER: lina.halper #ROBOMERGE-AUTHOR: jack.porter #ROBOMERGE-SOURCE: CL 6042758 in //UE4/Release-4.22/... via CL 6042759 #ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) [CL 6044561 by jack porter in Dev-Anim branch]
This commit is contained in:
@@ -1218,9 +1218,10 @@ namespace UnrealBuildTool
|
||||
// This is needed for the target to pass the settings validation before code signing. UBT will overwrite this plist file later, with proper contents.
|
||||
if (BuildHostPlatform.Current.Platform == UnrealTargetPlatform.Mac)
|
||||
{
|
||||
bool bCreateIOSInfoPlist = IOSRunTimeVersion != null;
|
||||
bool bCreateTVOSInfoPlist = TVOSRunTimeVersion != null;
|
||||
if (bCreateIOSInfoPlist || bCreateTVOSInfoPlist)
|
||||
bool bCreateMacInfoPlist = !File.Exists(MacInfoPlistPath);
|
||||
bool bCreateIOSInfoPlist = !File.Exists(IOSInfoPlistPath) && IOSRunTimeVersion != null;
|
||||
bool bCreateTVOSInfoPlist = !File.Exists(TVOSInfoPlistPath) && TVOSRunTimeVersion != null;
|
||||
if (bCreateMacInfoPlist || bCreateIOSInfoPlist || bCreateTVOSInfoPlist)
|
||||
{
|
||||
DirectoryReference ProjectPath = GameDir;
|
||||
DirectoryReference EngineDir = DirectoryReference.Combine(new DirectoryReference(UE4Dir), "Engine");
|
||||
@@ -1235,9 +1236,11 @@ namespace UnrealBuildTool
|
||||
GameName = "UE4Game";
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(MacInfoPlistPath));
|
||||
UEDeployMac.GeneratePList(ProjectPath.FullName, bIsUE4Game, GameName, Config.BuildTarget, EngineDir.FullName, MacExecutableFileName);
|
||||
|
||||
if (bCreateMacInfoPlist)
|
||||
{
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(MacInfoPlistPath));
|
||||
UEDeployMac.GeneratePList(ProjectPath.FullName, bIsUE4Game, GameName, Config.BuildTarget, EngineDir.FullName, MacExecutableFileName);
|
||||
}
|
||||
if (bCreateIOSInfoPlist)
|
||||
{
|
||||
// get the receipt
|
||||
|
||||
Reference in New Issue
Block a user