Uses BloomIntensity for FFT bloom and allows dirt mask to work

#jira UE-130358
#preflight 61efeba48c16f83722487e6b

#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 18721597 in //UE5/Release-5.0/... via CL 18721598 via CL 18721657
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18721670 by guillaume abadie in ue5-main branch]
This commit is contained in:
guillaume abadie
2022-01-25 08:05:07 -05:00
parent fb0fcad5e6
commit cd8c066c67
6 changed files with 14 additions and 6 deletions
@@ -87,6 +87,9 @@ struct CORE_API FUE5ReleaseStreamObjectVersion
// Pose asset GUID generated from source AnimationSequence
PoseAssetRawDataGUID,
// Convolution bloom now take into account FPostProcessSettings::BloomIntensity for scatter dispersion.
ConvolutionBloomIntensity,
// -----<new versions can be added above this line>-------------------------------------------------
VersionPlusOne,
LatestVersion = VersionPlusOne - 1