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Uses BloomIntensity for FFT bloom and allows dirt mask to work
#jira UE-130358 #preflight 61efeba48c16f83722487e6b #ROBOMERGE-AUTHOR: guillaume.abadie #ROBOMERGE-SOURCE: CL 18721597 in //UE5/Release-5.0/... via CL 18721598 via CL 18721657 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472) [CL 18721670 by guillaume abadie in ue5-main branch]
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@@ -87,6 +87,9 @@ struct CORE_API FUE5ReleaseStreamObjectVersion
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// Pose asset GUID generated from source AnimationSequence
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PoseAssetRawDataGUID,
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// Convolution bloom now take into account FPostProcessSettings::BloomIntensity for scatter dispersion.
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ConvolutionBloomIntensity,
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// -----<new versions can be added above this line>-------------------------------------------------
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
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