Documentation for build tools

#rb none

#ROBOMERGE-SOURCE: CL 16471268 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v823-16466674)

[CL 16471279 by robomerge in ue5-main branch]
This commit is contained in:
robomerge
2021-05-26 12:48:31 -04:00
parent 258dfb75c8
commit c42744611e
2 changed files with 31 additions and 3 deletions

View File

@@ -203,6 +203,10 @@ $ bCompilerTrace : Outputs compile timing information so that it can be analyzed
$ bShowIncludes : Print out files that are included by each source file
### PS4Platform
$ bUseLiveCodeEdit : Enable support for edit and continue code modification on ps4
### ModuleConfiguration
$ DisableUnityBuild : List of modules to disable unity builds for
@@ -629,3 +633,27 @@ $ RsyncAuthentication : The authentication used for Rsync (for the -e rsync flag
$ SshAuthentication : The authentication used for SSH (probably similar to RsyncAuthentication).
### PS4ProjectGenerator
$ bUseApplicationDebugger : No documentation available.
### PS5ProjectGenerator
$ bUseApplicationDebugger : When enabled, generates project files that default to using the PS5 application debugger.
$ bUseGP5File : When enabled, generates project files where the PS5 local debugger is set to use a .gp5 file from the StagedBuild directory. Otherwise, the StagedBuild directory itself is set as the working directory, and the title is launched without the help of a .gp5 file.
### XboxCommonPlatform
$ bPackageDebugAssistance : Assistance for debugging an installed xvc package: Disables the F5 debugger and copies the executable to an overlay folder instead. Can only be done on the default devkit
$ PackageDebugOverrideName : Custom app package name for package debugging assistance. e.g. GameName_1.0.0.0_neutral__z844xmwvfmpty
### XboxOneGDKProjectGenerator
$ bRemoveExtraDeployFiles :
### XSXProjectGenerator
$ bRemoveExtraDeployFiles :