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Resolve issue running packaged builds when no project file is available
#rb na #ROBOMERGE-SOURCE: CL 7844402 via CL 7861228 #ROBOMERGE-BOT: (v389-7813075) [CL 7861287 by andrew grant in Main branch]
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@@ -23,7 +23,7 @@ namespace Gauntlet.SelfTest
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public override void TickTest()
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{
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// create a new build
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UnrealBuildSource Build = new UnrealBuildSource(this.ProjectFile, this.UnrealPath, this.UsesSharedBuildType, this.BuildPath, new string[] { "" });
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UnrealBuildSource Build = new UnrealBuildSource(this.ProjectName, this.ProjectFile, this.UnrealPath, this.UsesSharedBuildType, this.BuildPath, new string[] { "" });
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// check it's valid
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if (!CheckResult(Build.BuildCount > 0, "staged build was invalid"))
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