Resolve issue running packaged builds when no project file is available

#rb na


#ROBOMERGE-SOURCE: CL 7844402 via CL 7861228
#ROBOMERGE-BOT: (v389-7813075)

[CL 7861287 by andrew grant in Main branch]
This commit is contained in:
andrew grant
2019-08-08 01:23:21 -04:00
parent 567350cdf5
commit c1adcb70d0
6 changed files with 6 additions and 6 deletions
@@ -23,7 +23,7 @@ namespace Gauntlet.SelfTest
public override void TickTest()
{
// create a new build
UnrealBuildSource Build = new UnrealBuildSource(this.ProjectFile, this.UnrealPath, this.UsesSharedBuildType, this.BuildPath, new string[] { "" });
UnrealBuildSource Build = new UnrealBuildSource(this.ProjectName, this.ProjectFile, this.UnrealPath, this.UsesSharedBuildType, this.BuildPath, new string[] { "" });
// check it's valid
if (!CheckResult(Build.BuildCount > 0, "staged build was invalid"))